v0.3.2: fixed mass grave occasionally spawning skeletons ontop of eachother.

This commit is contained in:
Evan Debenham 2015-10-10 05:10:39 -04:00
parent 69667baafb
commit 2b8a65b529

View File

@ -56,7 +56,7 @@ public class MassGravePainter extends Painter {
int pos;
do {
pos = room.random();
} while (level.map[pos] != Terrain.EMPTY_SP);
} while (level.map[pos] != Terrain.EMPTY_SP || level.findMob(pos) != null);
skele.pos = pos;
level.mobs.add( skele );
}