v1.1.0: reduced the mage's staff base damage to 1-6 from 1-7
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@ -88,7 +88,7 @@ public class MagesStaff extends MeleeWeapon {
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@Override
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public int max(int lvl) {
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return Math.round(3.5f*(tier+1)) + //7 base damage, down from 10
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return Math.round(3f*(tier+1)) + //6 base damage, down from 10
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lvl*(tier+1); //scaling unaffected
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}
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