v1.1.0: alchemy interface now supports multiple recipe outputs
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1f8299c46f
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@ -170,9 +170,9 @@ public abstract class Recipe {
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};
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private static Recipe[] oneIngredientRecipes = new Recipe[]{
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new Scroll.ScrollToStone(),
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new ExoticPotion.PotionToExotic(),
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new ExoticScroll.ScrollToExotic(),
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new Scroll.ScrollToStone(),
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new ArcaneResin.Recipe(),
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new StewedMeat.oneMeat()
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};
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@ -215,37 +215,39 @@ public abstract class Recipe {
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new MeatPie.Recipe()
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};
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public static Recipe findRecipe(ArrayList<Item> ingredients){
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public static ArrayList<Recipe> findRecipes(ArrayList<Item> ingredients){
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ArrayList<Recipe> result = new ArrayList<>();
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for (Recipe recipe : variableRecipes){
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if (recipe.testIngredients(ingredients)){
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return recipe;
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result.add(recipe);
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}
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}
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if (ingredients.size() == 1){
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for (Recipe recipe : oneIngredientRecipes){
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if (recipe.testIngredients(ingredients)){
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return recipe;
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result.add(recipe);
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}
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}
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} else if (ingredients.size() == 2){
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for (Recipe recipe : twoIngredientRecipes){
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if (recipe.testIngredients(ingredients)){
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return recipe;
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result.add(recipe);
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}
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}
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} else if (ingredients.size() == 3){
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for (Recipe recipe : threeIngredientRecipes){
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if (recipe.testIngredients(ingredients)){
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return recipe;
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result.add(recipe);
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}
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}
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}
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return null;
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return result;
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}
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public static boolean usableInRecipe(Item item){
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@ -67,10 +67,11 @@ import java.io.IOException;
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import java.util.ArrayList;
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public class AlchemyScene extends PixelScene {
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//max of 3 inputs, and 3 potential recipe outputs
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private static final InputButton[] inputs = new InputButton[3];
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private CombineButton btnCombine;
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private OutputSlot output;
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private static final CombineButton[] combines = new CombineButton[3];
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private static final OutputSlot[] outputs = new OutputSlot[3];
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private Emitter smokeEmitter;
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private Emitter bubbleEmitter;
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@ -149,7 +150,15 @@ public class AlchemyScene extends PixelScene {
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add(desc);
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pos += desc.height() + 6;
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NinePatch inputBG = Chrome.get(Chrome.Type.TOAST_TR);
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inputBG.x = left + 6;
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inputBG.y = pos;
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inputBG.size(BTN_SIZE+8, 3*BTN_SIZE + 4 + 8);
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add(inputBG);
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pos += 4;
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synchronized (inputs) {
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for (int i = 0; i < inputs.length; i++) {
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inputs[i] = new InputButton();
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@ -158,21 +167,29 @@ public class AlchemyScene extends PixelScene {
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pos += BTN_SIZE + 2;
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}
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}
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btnCombine = new CombineButton();
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btnCombine.enable(false);
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btnCombine.setRect(left + (w-30)/2f, inputs[1].top()+5, 30, inputs[1].height()-10);
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add(btnCombine);
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output = new OutputSlot();
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output.setRect(left + w - BTN_SIZE - 10, inputs[1].top(), BTN_SIZE, BTN_SIZE);
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for (int i = 0; i < inputs.length; i++){
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combines[i] = new CombineButton(i);
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combines[i].enable(false);
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add(output);
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output.item(null);
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outputs[i] = new OutputSlot();
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outputs[i].item(null);
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if (i == 0){
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//first ones are always visible
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combines[i].setRect(left + (w-30)/2f, inputs[1].top()+5, 30, inputs[1].height()-10);
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outputs[i].setRect(left + w - BTN_SIZE - 10, inputs[1].top(), BTN_SIZE, BTN_SIZE);
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} else {
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combines[i].visible = false;
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outputs[i].visible = false;
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}
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add(combines[i]);
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add(outputs[i]);
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}
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smokeEmitter = new Emitter();
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smokeEmitter.pos(output.left() + (BTN_SIZE-16)/2f, output.top() + (BTN_SIZE-16)/2f, 16, 16);
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smokeEmitter.pos(outputs[0].left() + (BTN_SIZE-16)/2f, outputs[0].top() + (BTN_SIZE-16)/2f, 16, 16);
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smokeEmitter.autoKill = false;
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add(smokeEmitter);
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@ -315,31 +332,64 @@ public class AlchemyScene extends PixelScene {
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private void updateState(){
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ArrayList<Item> ingredients = filterInput(Item.class);
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Recipe recipe = Recipe.findRecipe(ingredients);
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if (recipe != null){
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ArrayList<Recipe> recipes = Recipe.findRecipes(ingredients);
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//disables / hides unneeded buttons
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for (int i = recipes.size(); i < combines.length; i++){
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combines[i].enable(false);
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outputs[i].item(null);
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if (i != 0){
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combines[i].visible = false;
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outputs[i].visible = false;
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}
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}
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if (recipes.isEmpty()){
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combines[0].setPos(combines[0].left(), inputs[1].top()+5);
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outputs[0].setPos(outputs[0].left(), inputs[1].top());
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return;
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}
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//positions active buttons
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float gap = recipes.size() == 2 ? 6 : 2;
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float height = inputs[2].bottom() - inputs[0].top();
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height -= recipes.size()*BTN_SIZE + (recipes.size()-1)*gap;
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float top = inputs[0].top() + height/2;
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//positions and enables active buttons
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for (int i = 0; i < recipes.size(); i++){
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Recipe recipe = recipes.get(i);
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int cost = recipe.cost(ingredients);
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output.item(recipe.sampleOutput(ingredients));
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outputs[i].visible = true;
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outputs[i].setRect(outputs[0].left(), top, BTN_SIZE, BTN_SIZE);
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outputs[i].item(recipe.sampleOutput(ingredients));
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top += BTN_SIZE+gap;
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int availableEnergy = Dungeon.energy;
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if (toolkit != null){
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availableEnergy += toolkit.availableEnergy();
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}
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btnCombine.enable(cost <= availableEnergy, cost);
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} else {
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btnCombine.enable(false);
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output.item(null);
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combines[i].visible = true;
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combines[i].setRect(combines[0].left(), outputs[i].top()+5, 30, 20);
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combines[i].enable(cost <= availableEnergy, cost);
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}
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}
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private void combine(){
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private void combine( int slot ){
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ArrayList<Item> ingredients = filterInput(Item.class);
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Recipe recipe = Recipe.findRecipe(ingredients);
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if (ingredients.isEmpty()) return;
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Recipe recipe = Recipe.findRecipes(ingredients).get(slot);
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Item result = null;
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@ -373,8 +423,7 @@ public class AlchemyScene extends PixelScene {
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bubbleEmitter.start(Speck.factory( Speck.BUBBLE ), 0.01f, 100 );
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smokeEmitter.burst(Speck.factory( Speck.WOOL ), 10 );
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Sample.INSTANCE.play( Assets.Sounds.PUFF );
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output.item(result);
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if (!result.collect()){
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Dungeon.level.drop(result, Dungeon.hero.pos);
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}
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@ -401,7 +450,8 @@ public class AlchemyScene extends PixelScene {
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}
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}
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btnCombine.enable(false);
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updateState();
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outputs[0].item(result);
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}
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}
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@ -567,9 +617,17 @@ public class AlchemyScene extends PixelScene {
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private class CombineButton extends Component {
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protected int slot;
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protected RedButton button;
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protected RenderedTextBlock costText;
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private CombineButton(int slot){
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super();
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this.slot = slot;
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}
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@Override
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protected void createChildren() {
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super.createChildren();
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@ -578,7 +636,7 @@ public class AlchemyScene extends PixelScene {
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@Override
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protected void onClick() {
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super.onClick();
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combine();
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combine(slot);
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}
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};
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button.icon(Icons.get(Icons.ARROW));
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@ -630,13 +688,13 @@ public class AlchemyScene extends PixelScene {
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private class OutputSlot extends Component {
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protected ColorBlock bg;
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protected NinePatch bg;
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protected ItemSlot slot;
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@Override
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protected void createChildren() {
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bg = new ColorBlock(1, 1, 0x9991938C);
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bg = Chrome.get(Chrome.Type.TOAST_TR);
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add(bg);
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slot = new ItemSlot() {
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@ -660,7 +718,7 @@ public class AlchemyScene extends PixelScene {
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bg.y = y;
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bg.size(width(), height());
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slot.setRect(x, y, width(), height());
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slot.setRect(x+2, y+2, width()-4, height()-4);
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}
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public void item( Item item ) {
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