From 0dd4c4b747627a39b64e766e37277cc5de6f046b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 1 Feb 2018 02:28:16 -0500 Subject: [PATCH] v0.6.3: fixed enemies not turning while out of view --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java index 66cf1dc17..748c818e5 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java @@ -276,6 +276,7 @@ public abstract class Mob extends Char { sprite.move( from, to ); return true; } else { + sprite.turnTo(from, to); sprite.place( to ); return true; }