v0.5.0: fixed dungeon tile sheet not identifying water tiles as floor

This commit is contained in:
Evan Debenham 2017-01-06 21:35:31 -05:00
parent e808b3e2ae
commit 07819073fc

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@ -104,7 +104,7 @@ public class DungeonTileSheet {
public static boolean floorTile(int tile){ public static boolean floorTile(int tile){
return directVisuals.get(tile, CHASM) < CHASM; return tile == Terrain.WATER || directVisuals.get(tile, CHASM) < CHASM;
} }