v0.5.0: fixed dungeon tile sheet not identifying water tiles as floor
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@ -104,7 +104,7 @@ public class DungeonTileSheet {
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public static boolean floorTile(int tile){
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return directVisuals.get(tile, CHASM) < CHASM;
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return tile == Terrain.WATER || directVisuals.get(tile, CHASM) < CHASM;
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}
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