v0.9.3: tweaked a description in the preparation buff

This commit is contained in:
Evan Debenham 2021-05-26 18:01:58 -04:00
parent 1d085d6d7f
commit 02c4a56350

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@ -258,8 +258,8 @@ actors.buffs.preparation.desc=The Assassin is waiting patiently, preparing to st
actors.buffs.preparation.desc_dmg=His next attack will deal _%1$d%% bonus damage_, and will execute regular enemies below _%2$d%% health_, or bosses below _%3$d%% health_.
actors.buffs.preparation.desc_dmg_likely=The attack will also be more likely to deal a larger amount of damage.
actors.buffs.preparation.desc_blink=He is able to blink towards an enemy before striking them, with a max distance of _%d._
actors.buffs.preparation.desc_invis_time=The Assassin has been invisible for _%d turns._
actors.buffs.preparation.desc_invis_next=His attack will become stronger at _%d turns._
actors.buffs.preparation.desc_invis_time=Turns spent invisible: _%d._
actors.buffs.preparation.desc_invis_next=Turns for stronger attack: _%d._
actors.buffs.preparation.prompt=Select a target to attack!\nMax blink distance: %d
actors.buffs.preparation.no_target=There's nothing to attack there.
actors.buffs.preparation.out_of_reach=That target is out of reach.