v0.4.2: skeletons are no longer immune to grim
This commit is contained in:
parent
848a00e152
commit
00e68124de
|
@ -108,14 +108,5 @@ public class Skeleton extends Mob {
|
||||||
public int drRoll() {
|
public int drRoll() {
|
||||||
return Random.NormalIntRange(0, 5);
|
return Random.NormalIntRange(0, 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<>();
|
|
||||||
static {
|
|
||||||
IMMUNITIES.add( Grim.class );
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public HashSet<Class<?>> immunities() {
|
|
||||||
return IMMUNITIES;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user