v0.4.2: skeletons are no longer immune to grim

This commit is contained in:
Evan Debenham 2016-09-07 18:12:04 -04:00
parent 848a00e152
commit 00e68124de

View File

@ -108,14 +108,5 @@ public class Skeleton extends Mob {
public int drRoll() { public int drRoll() {
return Random.NormalIntRange(0, 5); return Random.NormalIntRange(0, 5);
} }
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<>();
static {
IMMUNITIES.add( Grim.class );
}
@Override
public HashSet<Class<?>> immunities() {
return IMMUNITIES;
}
} }