From 00e68124de9e0ccdf87f3d65096c31a1ba622f54 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 7 Sep 2016 18:12:04 -0400 Subject: [PATCH] v0.4.2: skeletons are no longer immune to grim --- .../shatteredpixeldungeon/actors/mobs/Skeleton.java | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Skeleton.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Skeleton.java index 182c37941..d338d5f80 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Skeleton.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Skeleton.java @@ -108,14 +108,5 @@ public class Skeleton extends Mob { public int drRoll() { return Random.NormalIntRange(0, 5); } - - private static final HashSet> IMMUNITIES = new HashSet<>(); - static { - IMMUNITIES.add( Grim.class ); - } - - @Override - public HashSet> immunities() { - return IMMUNITIES; - } + }