Magic_Ling_Pixel_Dungeon/src/com/watabou/pixeldungeon/scenes/IntroScene.java

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2014-07-27 13:39:07 +00:00
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.pixeldungeon.scenes;
import com.watabou.noosa.Game;
import com.watabou.pixeldungeon.windows.WndStory;
public class IntroScene extends PixelScene {
private static final String TEXT =
"Many heroes of all kinds ventured into the Dungeon before you. Some of them have returned with treasures and magical " +
"artifacts, most have never been heard of since. But none have succeeded in retrieving the Amulet of Yendor, " +
"which is told to be hidden in the depths of the Dungeon.\n\n" +
"" +
"You consider yourself ready for the challenge, but most importantly, you feel that fortune smiles on you. " +
"It's time to start your own adventure!";
@Override
public void create() {
super.create();
add( new WndStory( TEXT ) {
@Override
public void hide() {
super.hide();
Game.switchScene( InterlevelScene.class );
}
} );
fadeIn();
}
}