2015-09-14 04:07:49 +00:00
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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2015-10-04 09:17:01 +00:00
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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2015-09-14 04:07:49 +00:00
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.watabou.noosa.Image;
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import com.watabou.utils.Bundlable;
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import com.watabou.utils.Bundle;
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public class CustomTileVisual extends Image implements Bundlable {
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2015-10-04 09:17:01 +00:00
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protected static final int TILE_SIZE = 16;
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2015-09-14 04:07:49 +00:00
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2015-10-04 09:17:01 +00:00
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protected String tx; //string for resource file
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protected int txX, txY; //position(in tiles) within resource file
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2015-09-14 04:07:49 +00:00
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2015-10-04 09:17:01 +00:00
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protected int tileX, tileY; //x and y coords for texture within a level
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protected int tileW, tileH; //width and height in tiles
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2015-09-14 04:07:49 +00:00
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public void pos(int pos) {
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pos( pos%Level.WIDTH, pos/Level.WIDTH );
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}
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public void pos(int tileX, int tileY){
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this.tileX = tileX;
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this.tileY = tileY;
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}
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public CustomTileVisual create() {
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texture(tx);
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frame(texture.uvRect(txX * TILE_SIZE, txY * TILE_SIZE, (txX + tileW) * TILE_SIZE, (txY + tileH) * TILE_SIZE));
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x = tileX*TILE_SIZE;
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y = tileY*TILE_SIZE;
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return this;
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}
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private static final String TILE_X = "tileX";
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private static final String TILE_Y = "tileY";
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@Override
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public void restoreFromBundle(Bundle bundle) {
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tileX = bundle.getInt(TILE_X);
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tileY = bundle.getInt(TILE_Y);
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}
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@Override
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public void storeInBundle(Bundle bundle) {
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bundle.put(TILE_X, tileX);
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bundle.put(TILE_Y, tileY);
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}
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}
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