Traveller/prefab
霧雨烨 edaa490b5b Updated WeaponTemplate's FiringInterval calculation so that it can be changed by FiringIntervalAsMillisecond even after instantiation.
更新了WeaponTemplate的FiringInterval计算方式以使该值即便在实例化之后也可通过FiringIntervalAsMillisecond更改
2024-06-15 17:16:41 +08:00
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entitys Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
packsacks Fixed a bug that packsack scenarios did not have item ids set resulting in not being able to pick up the packs. 2024-06-14 00:44:41 +08:00
projectile Conduct code reviews. 2024-06-05 21:38:45 +08:00
roomTemplates/dungeon Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
ui Add the prefix "ui_" to the translation items for game UI. 2024-06-14 00:12:06 +08:00
weapons Updated WeaponTemplate's FiringInterval calculation so that it can be changed by FiringIntervalAsMillisecond even after instantiation. 2024-06-15 17:16:41 +08:00