edaa490b5b
更新了WeaponTemplate的FiringInterval计算方式以使该值即便在实例化之后也可通过FiringIntervalAsMillisecond更改 |
||
---|---|---|
.. | ||
entitys | ||
packsacks | ||
projectile | ||
roomTemplates/dungeon | ||
ui | ||
weapons |
edaa490b5b
更新了WeaponTemplate的FiringInterval计算方式以使该值即便在实例化之后也可通过FiringIntervalAsMillisecond更改 |
||
---|---|---|
.. | ||
entitys | ||
packsacks | ||
projectile | ||
roomTemplates/dungeon | ||
ui | ||
weapons |