39 lines
1.2 KiB
Plaintext
39 lines
1.2 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://cg75t3fw5c6er"]
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[ext_resource type="Script" path="res://scripts/spell/MultipleFireSpell.cs" id="1_cnhod"]
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[ext_resource type="Texture2D" uid="uid://mb5yijtw7sw5" path="res://sprites/projectile/x3.png" id="3_b3s8h"]
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[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="4_ffr2k"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i3lbq"]
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size = Vector2(30, 31)
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[node name="x3" type="RigidBody2D"]
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collision_layer = 8
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collision_mask = 34
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angular_damp = -1.0
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script = ExtResource("1_cnhod")
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RandomAngle = true
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UnitRadian = 0.07
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -0.5)
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shape = SubResource("RectangleShape2D_i3lbq")
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[node name="Marker2D" type="Marker2D" parent="."]
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position = Vector2(65, 0)
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Marker2D"]
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stream = ExtResource("4_ffr2k")
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bus = &"SoundEffect"
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[node name="TipLabel" type="Label" parent="."]
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offset_left = -19.0
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offset_top = 23.0
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offset_right = 21.0
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offset_bottom = 48.0
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[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
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[node name="X3" type="Sprite2D" parent="."]
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texture = ExtResource("3_b3s8h")
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