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cb19423cb0
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Modifying a node Name.
修改节点名称。
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2024-09-18 20:20:02 +08:00 |
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c25d985f87
|
Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
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2024-09-14 23:38:57 +08:00 |
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1429b879e8
|
Can generate a preview and place it in the mini-map.
能够生成预览图并将其放置到迷你地图内了。
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2024-09-01 23:24:35 +08:00 |
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4f16214885
|
Modified the knockback algorithm.
修改击退算法。
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2024-08-22 22:03:44 +08:00 |
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d3f2076b11
|
Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
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2024-08-20 22:17:07 +08:00 |
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e54b62cb82
|
Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
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2024-08-01 23:30:28 +08:00 |
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219f207472
|
Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
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2024-07-31 22:14:40 +08:00 |
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6c1b7b2e84
|
Fixed warnings given by RiderIDE.
修复RiderIDE给出的警告。
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2024-07-25 20:32:59 +08:00 |
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549248cf6b
|
Item containers are now retrieved from the game scene.
物品容器现在从游戏场景获取了。
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2024-07-24 21:03:24 +08:00 |
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015efbc271
|
Support for loading module directories now.
支持加载模组目录了。
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2024-07-23 23:03:03 +08:00 |
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e454d4cedc
|
Log upload to the server is supported.
支持将日志上传到服务器。
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2024-07-15 22:36:48 +08:00 |
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4aff26d7bc
|
Added drag and drop to backpack for quick storage.
添加拖拽到背包快速存储的功能。
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2024-07-03 23:31:31 +08:00 |
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221628346e
|
Improve error output and update readme.
完善错误输出,更新readme。
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2024-07-02 23:58:48 +08:00 |
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4251035a3b
|
With the addition of LogLabel, character support is now patrolling between several points.
加入LogLabel,角色支持在几个点之间巡逻了。
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2024-07-02 23:16:04 +08:00 |
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1bb63cbb66
|
Export attributes that allow knapsack nesting.
将是否允许背包嵌套的属性导出。
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2024-06-27 23:38:52 +08:00 |
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2dd5525adf
|
Fixed an issue where Hotbar did not select item A by default, from slot 1 to slot 2, and then from slot 2.
解决Hotbar没有默认选中,将物品A从槽1放到槽2,再从槽2取出时报错的问题。
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2024-06-26 23:18:50 +08:00 |
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1b440b828f
|
Fixed an issue where the number of weapons to be picked up after being thrown is 0, making it impossible to throw them again.
解决武器扔出后再捡起数量为0,导致无法再次扔出的问题。
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2024-06-25 23:54:37 +08:00 |
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dea683dbc5
|
No backpack nesting backpack.
禁止背包嵌套背包。
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2024-06-25 22:11:19 +08:00 |
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d587c4fc01
|
Separation NodeUtils InstantiatePackedScene method.
分离NodeUtils.InstantiatePackedScene方法。
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2024-06-24 22:19:12 +08:00 |
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b7f72c0456
|
Add item generator.
加入物品生成器。
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2024-06-22 23:29:24 +08:00 |
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18d9ccb8ab
|
Adjust the namespace.
调整命名空间。
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2024-06-22 19:21:06 +08:00 |
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53f830d5a6
|
Fixed an issue where items could not be thrown.
修复无法扔出物品的问题。
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2024-06-21 22:55:31 +08:00 |
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309a7b73d2
|
Remove item slots.
移除物品槽位。
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2024-06-21 19:16:40 +08:00 |
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5d6d42aa54
|
Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
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2024-06-20 00:02:32 +08:00 |
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1e5b466c6f
|
Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
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2024-06-19 22:33:00 +08:00 |
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a58ddeb039
|
Optimized drag and drop of items.
优化物品的拖拽。
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2024-06-18 23:37:18 +08:00 |
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c1f0e30671
|
Backpack Ui will not prevent clicking the button below anymore.
背包Ui不会阻止点击下面的按钮了。
|
2024-06-17 22:12:51 +08:00 |
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Cold-Mint
|
1a25325aa8
|
Merge branch 'master' into loot_rebuild
|
2024-06-16 20:22:25 +08:00 |
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adeda2f786
|
Support display backpack page.
支持展示背包页面。
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2024-06-16 20:18:44 +08:00 |
|
霧雨烨
|
9c8d98da02
|
Merge branch 'refs/heads/master' into loot_rebuild
# Conflicts:
# data/itemRegs/weapons.yaml
# locals/Log.csv
# prefab/weapons/staffOfTheUndead.tscn
# scripts/character/CharacterTemplate.cs
# scripts/item/ItemTypeManager.cs
# scripts/item/weapon/WeaponTemplate.cs
# scripts/loader/uiLoader/MainMenuLoader.cs
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2024-06-16 17:32:29 +08:00 |
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霧雨烨
|
2484bff229
|
Replaced a while(true);
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2024-06-16 17:22:43 +08:00 |
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霧雨烨
|
abf03c00a1
|
Preliminary rewrite of the loot system
初步重写掉落系统
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2024-06-16 16:56:45 +08:00 |
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db0a2fa1ee
|
Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
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2024-06-16 15:28:16 +08:00 |
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4077d77b32
|
Add a contributor page.
添加贡献者页面。
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2024-06-15 00:14:17 +08:00 |
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30a0a6539f
|
Merge branch 'master' of github.com:Cold-Mint/Traveller
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2024-06-14 19:33:21 +08:00 |
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b018165e3c
|
Remove ambiguous comments.
移除有歧义的注释。
|
2024-06-14 19:25:48 +08:00 |
|
霧雨烨
|
0f9e7d0283
|
Change the index parameter when adding a slot to ItemContainer to automatically get the latest index , add a test slot for Packsack item
更改ItemContainer添加槽位时的index参数为自动获取最新索引,为Packsack加入一个测试用槽位
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2024-06-14 12:44:31 +08:00 |
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霧雨烨
|
e5664f1553
|
Add PacksackStack for item Packsack
为Packsack物品添加PacksackStack
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2024-06-14 12:22:44 +08:00 |
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b8b8e81d8f
|
Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
|
2024-06-13 22:29:18 +08:00 |
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霧雨烨
|
662e9b136a
|
move Packsack.cs to item namespace
|
2024-06-13 14:18:25 +08:00 |
|
霧雨烨
|
9561b46e1b
|
Clean up the code and fill in the comments
|
2024-06-13 14:13:55 +08:00 |
|
霧雨烨
|
229098b261
|
Added all basic item stacks;
Move item stacks to new namespace
|
2024-06-13 14:05:59 +08:00 |
|
霧雨烨
|
e307a58299
|
Make packsack new interface, too.
|
2024-06-13 11:04:51 +08:00 |
|
霧雨烨
|
c1aecf21d7
|
Implements IEnumerable<ItemSlotNode> for IItemContainer.
|
2024-06-13 10:43:54 +08:00 |
|
霧雨烨
|
d12ddc566b
|
Merge remote-tracking branch 'refs/remotes/origin/master' into item_refactory
# Conflicts:
# locals/Item.csv
# locals/Weapon.en.translation
# locals/Weapon.ja.translation
# locals/Weapon.zh.translation
# scripts/inventory/UniversalItemContainer.cs
# scripts/utils/NodeUtils.cs
|
2024-06-13 10:15:15 +08:00 |
|
霧雨烨
|
23877e82cc
|
Remove old item interfaces,rename new
移除旧的物品接口,重命名新的
|
2024-06-13 03:07:55 +08:00 |
|
霧雨烨
|
94a2e78efc
|
Fixed all the bugs that prevented the game from working, added static item registration on startup
阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
|
2024-06-13 03:04:12 +08:00 |
|
霧雨烨
|
16a2d40501
|
It's done.
|
2024-06-13 01:51:51 +08:00 |
|
霧雨烨
|
16b3a5a106
|
UniversalItemContainer refactored done
UniversalItemContainer调教完成
|
2024-06-13 01:18:55 +08:00 |
|
|
f219380a5f
|
Add a backpack for testing.
加入测试使用的背包。
|
2024-06-12 23:42:35 +08:00 |
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