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63a56cbb2c
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
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2024-06-10 21:05:18 +08:00 |
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05763c25b1
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Created the ability to drop items on the ground after the player dies.
制作玩家死亡后,背包物品掉在地上的功能。
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2024-06-08 23:59:24 +08:00 |
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2a836e32e6
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Support for restarting the game.
支持重新开始游戏了。
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2024-06-04 22:23:06 +08:00 |
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74c85cd5a7
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Support for generating creatures on the map, adding the game end screen.
支持在地图上生成生物了,加入了游戏结束的画面。
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2024-06-03 22:58:59 +08:00 |
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64688252f0
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Fixed an issue where players could not pick up items.
修复玩家不能拾起物品的问题。
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2024-06-02 22:25:07 +08:00 |
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db402ab7b2
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Supports spawning players at birth points.
支持将玩家生成在出生点。
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2024-05-31 22:26:38 +08:00 |
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