Commit Graph

6 Commits

Author SHA1 Message Date
d36c909dec
Fixed an issue where players did not trigger spawns and did not spawn when entering the room again.
修复玩家没有触发刷怪,再次进入房间不刷怪的问题。
2024-10-17 11:04:43 +08:00
15b6f34621
Join the cell.
加入牢房。
2024-10-16 16:42:32 +08:00
291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00
3b2ba7440c
Improved the collision logic of bullets.
改进子弹的碰撞逻辑。
2024-08-12 22:30:13 +08:00
a7a5a309a2
Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot.
迁移TileMap到TileMapLayer。使用4.3版本Godot进行研发。
2024-07-26 22:38:18 +08:00
35aa4ce85b
Initial commit
初始提交
2024-04-28 21:55:19 +08:00