Commit Graph

31 Commits

Author SHA1 Message Date
8bd7113153
Add a tracking spell.
加入跟踪法术。
2024-10-12 14:49:21 +08:00
5b5a9ae198
Fixed an issue where Ai characters could not attack with weapons.
修复Ai角色使用武器无法攻击的问题。
2024-10-09 16:51:03 +08:00
929dfb5f2f
Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
2024-10-09 10:49:10 +08:00
291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00
3f96519ac0
Add the triple shot spell.
加入三重射击法术。
2024-10-05 16:19:31 +08:00
839d60b62a
Allows players to reload projectiles on their weapons.
允许玩家对武器装填抛射体了。
2024-10-05 09:13:14 +08:00
8a7a9bcf5d
Now supports spawning spell items.
支持生成法术物品了。
2024-10-04 20:53:34 +08:00
2d7985010d
Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
2024-10-04 10:21:09 +08:00
38c0bdff2a
Join the fog of war.
加入战争迷雾。
2024-08-24 22:49:59 +08:00
4f16214885
Modified the knockback algorithm.
修改击退算法。
2024-08-22 22:03:44 +08:00
cff0507d25
Bullet tracking will no longer penetrate the wall.
子弹跟踪不再会穿透墙壁了。
2024-08-20 00:15:12 +08:00
2a5629fc86
Projectiles can now track enemies.
抛射体可以跟踪敌人了。
2024-08-18 16:09:31 +08:00
8c02a0548c
Upgrade to 4.3.
升级到4.3。
2024-08-15 22:58:28 +08:00
5d9643476f
Bullets can now track enemies.
子弹可以跟踪敌人了。
2024-08-14 23:08:07 +08:00
3b2ba7440c
Improved the collision logic of bullets.
改进子弹的碰撞逻辑。
2024-08-12 22:30:13 +08:00
ef58f3885b
The projectile weapon allows the projectile queue to be fired sequentially.
抛射体武器,允许循序发射抛射体队列了。
2024-08-11 23:29:23 +08:00
cceda0bd1f
Remove the GetMeta method.
移除GetMeta方法。
2024-08-05 22:52:20 +08:00
4459b6a88b
Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
加入游戏难度的配置类,加入抛射体杀死敌人后生成场景的功能。
2024-08-04 00:32:49 +08:00
bac2ae1992
Modifies the return value of the damage Api to whether fatal damage has been inflicted. Add the projectile decorator.
修改伤害Api的返回值为是否造成了致命伤害。加入抛射体装饰器。
2024-08-02 23:57:11 +08:00
d143cf8dbf
Fixed bullet through wall issue.
修复子弹穿墙的问题。
2024-07-28 11:12:53 +08:00
9401913779
Join the status processor of the AI escape.
加入AI逃跑的状态处理器。
2024-07-18 22:45:39 +08:00
2f4ecd9938
Fixed an issue where items can be thrown without collision damage.
解决物品扔出后没有碰撞伤害的问题。
2024-06-27 23:11:30 +08:00
dea683dbc5
No backpack nesting backpack.
禁止背包嵌套背包。
2024-06-25 22:11:19 +08:00
18d9ccb8ab
Adjust the namespace.
调整命名空间。
2024-06-22 19:21:06 +08:00
8391396191
Level graphs migrated to yaml.
关卡图迁移到yaml。
2024-06-16 22:44:50 +08:00
霧雨烨
23877e82cc Remove old item interfaces,rename new
移除旧的物品接口,重命名新的
2024-06-13 03:07:55 +08:00
霧雨烨
16a2d40501 It's done. 2024-06-13 01:51:51 +08:00
7805a63174
Fixed an issue where items on the ground still carry collision damage.
解决物品在地面上,仍然带有碰撞伤害的问题。
2024-06-11 22:16:10 +08:00
39ca716e3d
Conduct code reviews.
进行代码审查。
2024-06-05 21:38:45 +08:00
222d26441e
Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
2024-05-08 18:22:04 +08:00
35aa4ce85b
Initial commit
初始提交
2024-04-28 21:55:19 +08:00