Commit Graph

9 Commits

Author SHA1 Message Date
c2e84783e8
The player will no longer always use items when interacting with the UI or furniture.
当玩家与UI或家具交互时不再一直使用持有的物品了。
2024-10-10 14:11:34 +08:00
35dc2ee1b9
Make the barrier stop pickables.
使屏障可阻止可拾捡物。
2024-10-09 17:36:59 +08:00
929dfb5f2f
Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
2024-10-09 10:49:10 +08:00
291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00
124c6ce0ba
The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
2024-10-04 16:13:34 +08:00
bb0f582fed
Fixed an issue where the spell Editor could not remove items placed in the second time.
修复法术编辑器二次放入物品无法取出的问题。
2024-10-01 20:53:56 +08:00
77f2bac36e
Adds UI to spell editor.
加入法术编辑器的UI。
2024-09-30 22:13:51 +08:00
899337e8e3
Fixes pickups flying out of walls, supports pushing furniture by pressing f.
修复可拾捡物飞出墙壁,支持按下f键推动家具。
2024-09-18 21:28:54 +08:00
ba11bf06da
Make spell separation table.
制作法术分离工作台。
2024-09-13 23:04:39 +08:00