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31a1d292d8
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Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
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2024-09-28 22:59:25 +08:00 |
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b7c3651462
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Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
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2024-09-23 23:17:57 +08:00 |
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32299877c6
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Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
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2024-09-22 16:51:42 +08:00 |
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2c6f8804ba
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Do not create duplicate ui nodes in the same ui group.
禁止在同一个ui组,创建重复的ui节点。
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2024-09-18 23:19:38 +08:00 |
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cb19423cb0
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Modifying a node Name.
修改节点名称。
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2024-09-18 20:20:02 +08:00 |
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c25d985f87
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Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
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2024-09-14 23:38:57 +08:00 |
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1429b879e8
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Can generate a preview and place it in the mini-map.
能够生成预览图并将其放置到迷你地图内了。
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2024-09-01 23:24:35 +08:00 |
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1bb63cbb66
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Export attributes that allow knapsack nesting.
将是否允许背包嵌套的属性导出。
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2024-06-27 23:38:52 +08:00 |
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dea683dbc5
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No backpack nesting backpack.
禁止背包嵌套背包。
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2024-06-25 22:11:19 +08:00 |
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d587c4fc01
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Separation NodeUtils InstantiatePackedScene method.
分离NodeUtils.InstantiatePackedScene方法。
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2024-06-24 22:19:12 +08:00 |
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18d9ccb8ab
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Adjust the namespace.
调整命名空间。
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2024-06-22 19:21:06 +08:00 |
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霧雨烨
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662e9b136a
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move Packsack.cs to item namespace
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2024-06-13 14:18:25 +08:00 |
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霧雨烨
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9561b46e1b
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Clean up the code and fill in the comments
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2024-06-13 14:13:55 +08:00 |
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霧雨烨
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229098b261
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Added all basic item stacks;
Move item stacks to new namespace
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2024-06-13 14:05:59 +08:00 |
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霧雨烨
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e307a58299
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Make packsack new interface, too.
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2024-06-13 11:04:51 +08:00 |
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f219380a5f
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Add a backpack for testing.
加入测试使用的背包。
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2024-06-12 23:42:35 +08:00 |
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