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cceda0bd1f
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Remove the GetMeta method.
移除GetMeta方法。
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2024-08-05 22:52:20 +08:00 |
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4459b6a88b
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
加入游戏难度的配置类,加入抛射体杀死敌人后生成场景的功能。
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2024-08-04 00:32:49 +08:00 |
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e54b62cb82
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Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
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2024-08-01 23:30:28 +08:00 |
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219f207472
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Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
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2024-07-31 22:14:40 +08:00 |
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c397aff026
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Add sound effects.
加入音效。
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2024-07-28 17:53:54 +08:00 |
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18d9ccb8ab
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Adjust the namespace.
调整命名空间。
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2024-06-22 19:21:06 +08:00 |
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c1f0e30671
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Backpack Ui will not prevent clicking the button below anymore.
背包Ui不会阻止点击下面的按钮了。
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2024-06-17 22:12:51 +08:00 |
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db0a2fa1ee
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Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
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2024-06-16 15:28:16 +08:00 |
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霧雨烨
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6745324855
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Fixed a bug that packsack scenarios did not have item ids set resulting in not being able to pick up the packs.
修复了packsack场景没有设置物品id导致无法捡起背包的bug
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2024-06-14 00:44:41 +08:00 |
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霧雨烨
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662e9b136a
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move Packsack.cs to item namespace
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2024-06-13 14:18:25 +08:00 |
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霧雨烨
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dde7bb16ca
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Replace metadata of items with export vars
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2024-06-13 11:14:24 +08:00 |
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霧雨烨
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e307a58299
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Make packsack new interface, too.
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2024-06-13 11:04:51 +08:00 |
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f219380a5f
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Add a backpack for testing.
加入测试使用的背包。
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2024-06-12 23:42:35 +08:00 |
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