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2d7985010d
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Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
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2024-10-04 10:21:09 +08:00 |
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77f2bac36e
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Adds UI to spell editor.
加入法术编辑器的UI。
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2024-09-30 22:13:51 +08:00 |
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b53f5bc2df
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Remove the drag and drop item code.
移除拖拽物品的代码。
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2024-09-25 23:01:52 +08:00 |
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63680a9410
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Add an event where item data changes.
加入物品数据改变的事件。
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2024-09-23 21:03:39 +08:00 |
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781c50ee30
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Add debugging information to the mini map.
为迷你地图加入调试信息。
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2024-09-05 11:50:05 +08:00 |
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5b0803f85f
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After the player leaves the room, the previous room vision is deprived and enemies are frozen.
玩家离开房间后上个房间视野将被剥夺,敌人被冻结。
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2024-08-25 18:49:48 +08:00 |
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d3f2076b11
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Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
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2024-08-20 22:17:07 +08:00 |
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05ac2dec60
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Join Mr. Raven.
加入乌鸦先生。
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2024-08-11 00:25:00 +08:00 |
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e54b62cb82
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Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
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2024-08-01 23:30:28 +08:00 |
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219f207472
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Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
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2024-07-31 22:14:40 +08:00 |
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d95515fdb7
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ModLoader now support calling entry functions.
模组加载器现在支持调用入口函数了。
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2024-07-27 22:06:10 +08:00 |
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f0f954f10c
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Support to print color logs, join Mod lifecycle processor.
支持打印彩色日志,加入Mod生命周期处理器。
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2024-07-24 23:29:22 +08:00 |
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549248cf6b
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Item containers are now retrieved from the game scene.
物品容器现在从游戏场景获取了。
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2024-07-24 21:03:24 +08:00 |
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015efbc271
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Support for loading module directories now.
支持加载模组目录了。
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2024-07-23 23:03:03 +08:00 |
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d218109354
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Add ModManifest class.
添加ModManifest类。
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2024-07-22 23:47:01 +08:00 |
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aa35550940
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Supports loading necessary dll files.
支持加载必要的dll文件。
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2024-07-21 23:18:44 +08:00 |
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9401913779
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Join the status processor of the AI escape.
加入AI逃跑的状态处理器。
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2024-07-18 22:45:39 +08:00 |
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7812d9c570
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Remove useless dependencies and add logic for AI to find weapons.
移除无用依赖,加入AI查找武器的逻辑。
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2024-07-17 22:54:42 +08:00 |
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dd16e14947
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Animate the splash screen.
为启动画面加入动画。
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2024-07-16 22:11:57 +08:00 |
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e454d4cedc
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Log upload to the server is supported.
支持将日志上传到服务器。
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2024-07-15 22:36:48 +08:00 |
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7365434f2b
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Fixed an issue where players could pick up items that had already been picked up by other creatures. Reuse floating label instances.
修复玩家能够捡起已被其他生物捡起的物品的问题。复用悬浮标签实例。
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2024-07-11 23:06:47 +08:00 |
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61618c13a9
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AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly.
AI角色支持设置默认武器。AI会尝试攻击并杀死敌人了。修复气泡不能正常显示的问题。
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2024-07-10 23:23:04 +08:00 |
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4622d06e5c
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Make creatures try to chase enemies.
使生物尝试追逐敌人。
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2024-07-06 22:55:07 +08:00 |
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4aff26d7bc
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Added drag and drop to backpack for quick storage.
添加拖拽到背包快速存储的功能。
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2024-07-03 23:31:31 +08:00 |
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221628346e
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Improve error output and update readme.
完善错误输出,更新readme。
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2024-07-02 23:58:48 +08:00 |
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4251035a3b
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With the addition of LogLabel, character support is now patrolling between several points.
加入LogLabel,角色支持在几个点之间巡逻了。
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2024-07-02 23:16:04 +08:00 |
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bce36eeee9
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Remove the behavior tree and add it to the state machine.
移除行为树,加入状态机。
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2024-07-01 07:55:58 +08:00 |
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2f4ecd9938
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Fixed an issue where items can be thrown without collision damage.
解决物品扔出后没有碰撞伤害的问题。
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2024-06-27 23:11:30 +08:00 |
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2dd5525adf
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Fixed an issue where Hotbar did not select item A by default, from slot 1 to slot 2, and then from slot 2.
解决Hotbar没有默认选中,将物品A从槽1放到槽2,再从槽2取出时报错的问题。
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2024-06-26 23:18:50 +08:00 |
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d587c4fc01
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Separation NodeUtils InstantiatePackedScene method.
分离NodeUtils.InstantiatePackedScene方法。
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2024-06-24 22:19:12 +08:00 |
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b7f72c0456
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Add item generator.
加入物品生成器。
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2024-06-22 23:29:24 +08:00 |
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5d6d42aa54
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Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
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2024-06-20 00:02:32 +08:00 |
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1e5b466c6f
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Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
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2024-06-19 22:33:00 +08:00 |
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a58ddeb039
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Optimized drag and drop of items.
优化物品的拖拽。
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2024-06-18 23:37:18 +08:00 |
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霧雨烨
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ced2618a5e
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Fixed a bug where the last item always looted in the same loot group
修复了同一个掉落组中总是掉落最后一项的bug
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2024-06-16 18:35:00 +08:00 |
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霧雨烨
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9c8d98da02
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Merge branch 'refs/heads/master' into loot_rebuild
# Conflicts:
# data/itemRegs/weapons.yaml
# locals/Log.csv
# prefab/weapons/staffOfTheUndead.tscn
# scripts/character/CharacterTemplate.cs
# scripts/item/ItemTypeManager.cs
# scripts/item/weapon/WeaponTemplate.cs
# scripts/loader/uiLoader/MainMenuLoader.cs
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2024-06-16 17:32:29 +08:00 |
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霧雨烨
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abf03c00a1
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Preliminary rewrite of the loot system
初步重写掉落系统
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2024-06-16 16:56:45 +08:00 |
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霧雨烨
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197930f446
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Support for optional custom parameters for registering item information from yaml
为从yaml注册物品信息提供了可选自定义参数的支持
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2024-06-15 17:07:50 +08:00 |
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霧雨烨
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9a83fd1dd2
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Creates a non-generic overload for NodeUtils.InstantiatePackedScene<T> and removes the Try-Catch block from the generic version
为NodeUtils.InstantiatePackedScene<T>创建非泛型重载,并移除泛型版本中的Try-Catch块
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2024-06-15 17:07:02 +08:00 |
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霧雨烨
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4f2a6e8110
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Split loops and extract functions
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2024-06-15 14:30:22 +08:00 |
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4077d77b32
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Add a contributor page.
添加贡献者页面。
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2024-06-15 00:14:17 +08:00 |
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霧雨烨
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b35fb50073
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Subdivision of Misc and Action from UI translation files.
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2024-06-14 00:43:31 +08:00 |
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霧雨烨
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e26db60790
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Add the prefix "ui_" to the translation items for game UI.
Maybe did not cover all usage, sry for that.
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2024-06-14 00:12:06 +08:00 |
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霧雨烨
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9558829d15
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Add the prefix "log_" to the translation items for the log function.
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2024-06-13 23:54:41 +08:00 |
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霧雨烨
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3c33b055ab
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Add the feature to load simple item type information from yaml files
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2024-06-13 23:50:07 +08:00 |
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c957faec76
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The translation file is no longer saved.
不再保存translation文件。
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2024-06-13 18:51:57 +08:00 |
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霧雨烨
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e307a58299
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Make packsack new interface, too.
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2024-06-13 11:04:51 +08:00 |
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霧雨烨
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d12ddc566b
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Merge remote-tracking branch 'refs/remotes/origin/master' into item_refactory
# Conflicts:
# locals/Item.csv
# locals/Weapon.en.translation
# locals/Weapon.ja.translation
# locals/Weapon.zh.translation
# scripts/inventory/UniversalItemContainer.cs
# scripts/utils/NodeUtils.cs
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2024-06-13 10:15:15 +08:00 |
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霧雨烨
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94a2e78efc
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Fixed all the bugs that prevented the game from working, added static item registration on startup
阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
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2024-06-13 03:04:12 +08:00 |
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霧雨烨
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16a2d40501
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It's done.
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2024-06-13 01:51:51 +08:00 |
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