2024-06-10 13:05:18 +00:00
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using Godot;
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2024-06-09 14:05:49 +00:00
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2024-06-10 13:05:18 +00:00
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namespace ColdMint.scripts.inventory;
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public partial class LootData : GodotObject
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2024-06-09 14:05:49 +00:00
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{
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public string? ResPath { get; set; }
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public int Quantity { get; set; }
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}
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