2024-10-11 02:22:28 +00:00
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[gd_scene load_steps=6 format=3 uid="uid://cg2jmn7cs8m2c"]
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2024-10-09 07:54:43 +00:00
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[ext_resource type="Script" path="res://scripts/weapon/ProjectileWeapon.cs" id="1_w4b6p"]
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[ext_resource type="Texture2D" uid="uid://pf2ilanjwino" path="res://sprites/weapon/BeginnerStaff_Icon.png" id="2_ip8xd"]
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[ext_resource type="Texture2D" uid="uid://b4g1mkvjf7uns" path="res://sprites/weapon/BeginnerStaff.png" id="3_rhhwp"]
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[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="4_p12sk"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_14m1g"]
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2024-10-10 08:03:07 +00:00
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size = Vector2(48, 5)
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2024-10-09 07:54:43 +00:00
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[node name="BeginnerStaff" type="RigidBody2D"]
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collision_layer = 8
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collision_mask = 34
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script = ExtResource("1_w4b6p")
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_numberSlots = 5
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_fireSequentially = true
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2024-10-12 06:49:21 +00:00
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FiringIntervalAsMillisecond = 280
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2024-10-09 07:54:43 +00:00
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_recoilStrength = 5
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UniqueIcon = ExtResource("2_ip8xd")
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[node name="StaffOfTheUndead2" type="Sprite2D" parent="."]
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position = Vector2(30, 0)
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texture = ExtResource("3_rhhwp")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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2024-10-10 08:03:07 +00:00
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position = Vector2(26, 0.5)
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2024-10-09 07:54:43 +00:00
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shape = SubResource("RectangleShape2D_14m1g")
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[node name="Marker2D" type="Marker2D" parent="."]
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position = Vector2(65, 0)
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Marker2D"]
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stream = ExtResource("4_p12sk")
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bus = &"SoundEffect"
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[node name="TipLabel" type="Label" parent="."]
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offset_left = 6.0
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offset_top = 48.0
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offset_right = 46.0
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offset_bottom = 73.0
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