37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
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[gd_scene load_steps=5 format=3 uid="uid://bt3ck8twqowke"]
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[ext_resource type="Script" path="res://scripts/spell/SpellPickAble.cs" id="1_xxv2a"]
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[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="2_p1csa"]
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[ext_resource type="Texture2D" uid="uid://ca3paw31aubkd" path="res://sprites/projectile/magicMissile.png" id="3_ckdw6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i3lbq"]
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size = Vector2(20, 14)
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[node name="MagicMissile" type="RigidBody2D"]
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collision_layer = 8
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collision_mask = 34
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angular_damp = -1.0
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script = ExtResource("1_xxv2a")
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_projectilePath = "res://prefab/projectile/magicMissile.tscn"
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UniqueIcon = ExtResource("3_ckdw6")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_i3lbq")
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("2_p1csa")
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bus = &"SoundEffect"
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[node name="Marker2D" type="Marker2D" parent="."]
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[node name="TipLabel" type="Label" parent="."]
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offset_left = -19.0
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offset_top = 23.0
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offset_right = 21.0
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offset_bottom = 48.0
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[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
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[node name="MagicMissile" type="Sprite2D" parent="."]
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texture = ExtResource("3_ckdw6")
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