Traveller/prefab/furnitures/SpellEditor.tscn

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[gd_scene load_steps=16 format=3 uid="uid://djsh4unystlf0"]
[ext_resource type="Script" path="res://scripts/furniture/GuiFurniture.cs" id="1_t1qdg"]
[ext_resource type="Texture2D" uid="uid://cyciw4drjvrs8" path="res://sprites/furnitures/SpellEditor.png" id="2_sbshw"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vx4tg"]
size = Vector2(31, 31)
[sub_resource type="CircleShape2D" id="CircleShape2D_in1f7"]
radius = 52.6118
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atlas = ExtResource("2_sbshw")
region = Rect2(0, 0, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(44, 0, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(88, 0, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(132, 0, 44, 43)
[sub_resource type="AtlasTexture" id="AtlasTexture_lyh2i"]
atlas = ExtResource("2_sbshw")
region = Rect2(0, 43, 44, 43)
[sub_resource type="AtlasTexture" id="AtlasTexture_84sml"]
atlas = ExtResource("2_sbshw")
region = Rect2(44, 43, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(88, 43, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(132, 43, 44, 43)
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atlas = ExtResource("2_sbshw")
region = Rect2(0, 86, 44, 43)
[sub_resource type="AtlasTexture" id="AtlasTexture_a4mgy"]
atlas = ExtResource("2_sbshw")
region = Rect2(44, 86, 44, 43)
[sub_resource type="SpriteFrames" id="SpriteFrames_mppe5"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_yq6e3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ljyfv")
}, {
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"texture": SubResource("AtlasTexture_46j2i")
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"texture": SubResource("AtlasTexture_lyh2i")
}, {
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"texture": SubResource("AtlasTexture_84sml")
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"texture": SubResource("AtlasTexture_xncbb")
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"texture": SubResource("AtlasTexture_bcdl4")
}, {
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"texture": SubResource("AtlasTexture_a4mgy")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="RigidBody2D" type="RigidBody2D"]
collision_layer = 256
collision_mask = 160
script = ExtResource("1_t1qdg")
Path = "res://prefab/ui/SpellEditorUI.tscn"
_furnitureName = "ui_spell_editor"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.5, -0.5)
shape = SubResource("RectangleShape2D_vx4tg")
[node name="OperateArea2D" type="Area2D" parent="."]
visible = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="OperateArea2D"]
shape = SubResource("CircleShape2D_in1f7")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
scale = Vector2(0.7, 0.7)
sprite_frames = SubResource("SpriteFrames_mppe5")
autoplay = "default"
frame_progress = 0.717769
[node name="TipLabel" type="Label" parent="."]
offset_left = -17.0
offset_top = 19.0
offset_right = 23.0
offset_bottom = 44.0