Traveller/ColdMint.Traveler.csproj

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<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>ColdMint</RootNamespace>
<Nullable>enable</Nullable>
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<LangVersion>12</LangVersion>
</PropertyGroup>
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<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" />
<PackageReference Include="YamlDotNet" Version="16.1.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="6.0.29" />
<PackageReference Include="SQLitePCLRaw.bundle_e_sqlite3" Version="2.1.10" />
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</ItemGroup>
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</Project>