Traveller/scripts/mod/ModLoader.cs

272 lines
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C#
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using System;
using System.Data;
using System.IO;
using System.Runtime.Loader;
using ColdMint.scripts.debug;
using ColdMint.scripts.utils;
using Godot;
namespace ColdMint.scripts.mod;
/// <summary>
/// <para>Mod Loader</para>
/// <para>模组加载器</para>
/// </summary>
public class ModLoader
{
/// <summary>
/// <para>AssemblyLoadContext</para>
/// <para>装配加载上下文</para>
/// </summary>
private static AssemblyLoadContext? _assemblyLoadContext;
private static readonly string[] RequiredDllList = [Config.SolutionName];
/// <summary>
/// <para>Initializes the mod loader</para>
/// <para>初始化模组加载器</para>
/// </summary>
/// <exception cref="FileNotFoundException">
///<para>This exception is thrown if the built-in dll file cannot be found when it is loaded.</para>
///<para>如果加载内置dll文件时找不到文件则抛出此异常。</para>
/// </exception>
public static void Init()
{
//Initialize the context.
//初始化上下文环境。
LogCat.Log("initialize_the_context", LogCat.LogLabel.ModLoader);
_assemblyLoadContext = AssemblyLoadContext.GetLoadContext(typeof(Godot.Bridge.ScriptManagerBridge).Assembly);
if (_assemblyLoadContext == null)
{
LogCat.LogError("initialize_the_context_failed", LogCat.LogLabel.ModLoader);
return;
}
var dllFolder = ResUtils.GetSelfDllFolder();
if (dllFolder == null)
{
LogCat.LogError("get_dll_folder_failed", LogCat.LogLabel.ModLoader);
return;
}
foreach (var requiredDll in RequiredDllList)
{
var dllPath = Path.Join(dllFolder, requiredDll + ".dll");
//Load the necessary dll files.
//加载必须的dll文件。
if (!File.Exists(dllPath))
{
//When the dll that must be loaded does not exist, an error is reported immediately.
//当必须加载的dll不存在时立即报错。
LogCat.LogErrorWithFormat("dll_not_exist", LogCat.LogLabel.ModLoader, true, dllPath);
throw new FileNotFoundException("dll not exist:" + dllPath);
}
LoadDllFile(dllPath);
}
}
/// <summary>
/// <para>Load Dll file</para>
/// <para>加载Dll文件</para>
/// </summary>
/// <param name="dllPath">
///<para>dll file path</para>
///<para>dll的文件路径</para>
/// </param>
/// <exception cref="NullReferenceException">
///<para>Throw this error if the assemblyLoadContext has not been initialized.</para>
///<para>如果assemblyLoadContext尚未初始化那么抛出此错误。</para>
/// </exception>
private static void LoadDllFile(string dllPath)
{
if (_assemblyLoadContext == null)
{
throw new NullReferenceException("assemblyLoadContext is null.");
}
//Load the dll.
//加载dll。
LogCat.LogWithFormat("load_dll", LogCat.LogLabel.ModLoader, true, dllPath);
try
{
_assemblyLoadContext.LoadFromAssemblyPath(dllPath);
}
catch (ArgumentNullException argumentNullException)
{
//The assemblyPath parameter is null.
//assemblyPath参数为空。
LogCat.LogErrorWithFormat("load_dll_argument_null_exception", LogCat.LogLabel.ModLoader, true, dllPath);
LogCat.WhenCaughtException(argumentNullException, LogCat.LogLabel.ModLoader);
return;
}
catch (ArgumentException argumentException)
{
//Not an absolute path.
//不是绝对路径
LogCat.LogErrorWithFormat("load_dll_argument_exception", LogCat.LogLabel.ModLoader, true, dllPath);
LogCat.WhenCaughtException(argumentException, LogCat.LogLabel.ModLoader);
return;
}
catch (FileLoadException fileLoadException)
{
//A file that was found could not be loaded.
//无法加载找到的文件。
LogCat.LogErrorWithFormat("load_dll_file_load_exception", LogCat.LogLabel.ModLoader, true, dllPath);
LogCat.WhenCaughtException(fileLoadException, LogCat.LogLabel.ModLoader);
return;
}
catch (BadImageFormatException badImageFormatException)
{
//assemblyPath is not a valid assembly.
//assemblyPath不是有效的程序集。
LogCat.LogErrorWithFormat("load_dll_bad_image_format_exception", LogCat.LogLabel.ModLoader, true,
dllPath);
LogCat.WhenCaughtException(badImageFormatException, LogCat.LogLabel.ModLoader);
return;
}
//Loading the dll succeeded.
//加载dll成功。
LogCat.LogWithFormat("load_dll_success", LogCat.LogLabel.ModLoader, true, dllPath);
}
/// <summary>
/// <para>Load all mods</para>
/// <para>加载全部模组</para>
/// </summary>
/// <remarks>
///<para>This method scans the incoming subfolders and loads them as module folders.</para>
///<para>此方法会将扫描传入的子文件夹,并将其子文件夹看作模组文件夹加载。</para>
/// </remarks>
/// <param name="modFolder">
///<para>Mod folder</para>
///<para>模组文件夹</para>
/// </param>
/// <exception cref="DirectoryNotFoundException">
///<para>If the given folder does not exist, throw this exception.</para>
///<para>如果给定的文件夹不存在,则抛出此异常。</para>
/// </exception>
public static void LoadAllMods(string modFolder)
{
if (!Directory.Exists(modFolder))
{
//The mod directory does not exist.
//模组目录不存在。
throw new DirectoryNotFoundException("mod folder not exist:" + modFolder);
}
var directoryInfo = new DirectoryInfo(modFolder);
foreach (var directory in directoryInfo.GetDirectories())
{
LoadSingleMod(directory.FullName);
}
}
/// <summary>
/// <para>Load a single mod</para>
/// <para>加载单个模组</para>
/// </summary>
/// <param name="modFolderPath">
///<para>Mod path</para>
///<para>模组路径</para>
/// </param>
/// <exception cref="DirectoryNotFoundException">
/// <para>If the given directory does not exist, throw this exception.</para>
///<para>如果给定的目录不存在,那么抛出此异常。</para>
/// </exception>
/// <exception cref="NullReferenceException">
///<para>Throw this exception if the manifest file creation deserialization fails.</para>
///<para>如果清单文件创建反序列化失败,则抛出此异常。</para>
/// </exception>
private static void LoadSingleMod(string modFolderPath)
{
if (!Directory.Exists(modFolderPath))
{
//The module folder does not exist.
//模组文件夹不存在。
throw new DirectoryNotFoundException("Mod folder does not exist:" + modFolderPath);
}
var modManifestPath = Path.Join(modFolderPath, Config.ModManifestFileName);
var modManifest =
ModManifest.CreateModManifestFromPath(modManifestPath);
if (modManifest == null)
{
throw new NullReferenceException("mod manifest is null:" + modManifestPath);
}
var dllList = modManifest.DllList;
if (dllList == null || dllList.Length == 0)
{
//The module does not contain a dll file.
//模组不包含dll文件。
LogCat.LogWarningWithFormat("mod_not_contain_dll", true, LogCat.LogLabel.ModLoader, modFolderPath);
}
else
{
//The module contains dll files, load the dll files.
//包含dll文件加载dll文件。
foreach (var dll in dllList)
{
var dllPath = Path.GetFullPath(dll, modFolderPath);
LoadDllFile(dllPath);
}
}
var pakList = modManifest.PckList;
if (pakList == null || pakList.Length == 0)
{
//The module does not contain a pck file.
//模组不包含pck文件。
LogCat.LogWarningWithFormat("mod_not_contain_pck", true, LogCat.LogLabel.ModLoader, modFolderPath);
}
else
{
//The module contains pck files, load the pck files.
//包含pck文件加载pck文件。
foreach (var pak in pakList)
{
var pakPath = Path.GetFullPath(pak, modFolderPath);
LoadPckFile(pakPath);
}
}
}
/// <summary>
/// <para>Load the Pck file</para>
/// <para>加载Pck文件</para>
/// </summary>
/// <param name="pckPath">
///<para>Pck path</para>
///<para>Pck路径</para>
/// </param>
/// <exception cref="FileNotFoundException">
///<para>If the given path does not exist, throw this exception.</para>
///<para>如果给定的路径不存在,那么抛出此异常。</para>
/// </exception>
/// <exception cref="Exception">
///<para>Throw this exception if the pck package fails to load.</para>
///<para>如果pck包加载失败了抛出此异常。</para>
/// </exception>
private static void LoadPckFile(string pckPath)
{
if (!File.Exists(pckPath))
{
throw new FileNotFoundException("pck file not exist:" + pckPath);
}
var success = ProjectSettings.LoadResourcePack(pckPath);
if (success)
{
LogCat.LogWithFormat("load_pck_success", LogCat.LogLabel.ModLoader, true, pckPath);
}
else
{
LogCat.LogErrorWithFormat("load_pck_failed", LogCat.LogLabel.ModLoader, true, pckPath);
//Throw a suitable exception here for handling at the caller.
//为这里抛出合适的异常,以便在调用方处理。
throw new DataException("load pck failed:" + pckPath);
}
}
}