WIn_RustTools/RustTools/Strings/en-us/Resources.resw
2024-07-14 19:24:10 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDisplayName" xml:space="preserve">
<value>RustTools</value>
</data>
<data name="AppDescription" xml:space="preserve">
<value>RustTools</value>
</data>
<data name="Shell_Main.Content" xml:space="preserve">
<value>Main</value>
</data>
<data name="Settings_Personalization.Text" xml:space="preserve">
<value>个性化</value>
</data>
<data name="Settings_Theme.Text" xml:space="preserve">
<value>主题模式</value>
</data>
<data name="Settings_Theme_Light.Content" xml:space="preserve">
<value>Light</value>
</data>
<data name="Settings_Theme_Dark.Content" xml:space="preserve">
<value>Dark</value>
</data>
<data name="Settings_Theme_Default.Content" xml:space="preserve">
<value>Default</value>
</data>
<data name="Settings_About.Text" xml:space="preserve">
<value>关于软件</value>
</data>
<data name="Settings_AboutDescription.Text" xml:space="preserve">
<value>开发中铁锈助手的Win端助手采用WinUI3开发构建主要开发语言C#仅支持win10+如果你在测试中遇到BUG请在群里反馈</value>
</data>
<data name="SettingsPage_PrivacyTermsLink.Content" xml:space="preserve">
<value>隐私声明</value>
</data>
<data name="SettingsPage_PrivacyTermsLink.NavigateUri" xml:space="preserve">
<value>https://rust.coldmint.top/resources/agreement/privacy_policy.html</value>
</data>
<data name="app_name" xml:space="preserve">
<value>铁锈助手</value>
</data>
<data name="app_version" xml:space="preserve">
<value>1.0.0</value>
</data>
<data name="Concern.Content" xml:space="preserve">
<value>关注</value>
</data>
<data name="HomePage.Content" xml:space="preserve">
<value>主页</value>
</data>
<data name="Map.Content" xml:space="preserve">
<value>地图</value>
</data>
<data name="Module.Content" xml:space="preserve">
<value>模组</value>
</data>
<data name="Ranking.Content" xml:space="preserve">
<value>排行榜</value>
</data>
<data name="User.Content" xml:space="preserve">
<value>用户</value>
</data>
</root>