using System; using System.Collections.Generic; using Newtonsoft.Json; public class ModData { [JsonProperty("id")] public string Id { get; set; } [JsonProperty("name")] public string Name { get; set; } [JsonProperty("describe")] public string Description { get; set; } [JsonProperty("icon")] public string Icon { get; set; } [JsonProperty("developer")] public string Developer { get; set; } [JsonProperty("downloadNumber")] public string DownloadNumber { get; set; } [JsonProperty("updateTime")] public DateTime UpdateTime { get; set; } [JsonProperty("coinNumber")] public string CoinNumber { get; set; } [JsonProperty("unitNumber")] public string UnitNumber { get; set; } [JsonProperty("versionNumber")] public string VersionNumber { get; set; } } public class ModListResponse { [JsonProperty("code")] public int Code { get; set; } [JsonProperty("message")] public string Message { get; set; } [JsonProperty("data")] public List Data { get; set; } }