更新主页内容和界面
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8db0824659
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87
RustTools/DataList/ModListResponse.cs
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87
RustTools/DataList/ModListResponse.cs
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@ -0,0 +1,87 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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public class ModData
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{
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[JsonProperty("id")]
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public string Id
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{
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get; set;
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}
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[JsonProperty("name")]
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public string Name
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{
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get; set;
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}
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[JsonProperty("describe")]
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public string Description
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{
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get; set;
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}
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[JsonProperty("icon")]
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public string Icon
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{
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get; set;
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}
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[JsonProperty("developer")]
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public string Developer
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{
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get; set;
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}
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[JsonProperty("downloadNumber")]
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public string DownloadNumber
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{
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get; set;
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}
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[JsonProperty("updateTime")]
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public DateTime UpdateTime
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{
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get; set;
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}
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[JsonProperty("coinNumber")]
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public string CoinNumber
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{
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get; set;
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}
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[JsonProperty("unitNumber")]
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public string UnitNumber
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{
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get; set;
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}
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[JsonProperty("versionNumber")]
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public string VersionNumber
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{
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get; set;
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}
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}
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public class ModListResponse
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{
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[JsonProperty("code")]
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public int Code
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{
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get; set;
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}
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[JsonProperty("message")]
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public string Message
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{
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get; set;
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}
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[JsonProperty("data")]
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public List<ModData> Data
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{
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get; set;
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}
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}
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19
RustTools/Helpers/UriToImageSourceConverter.cs
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19
RustTools/Helpers/UriToImageSourceConverter.cs
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@ -0,0 +1,19 @@
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using Microsoft.UI.Xaml.Data;
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using Microsoft.UI.Xaml.Media.Imaging;
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public class UriToImageSourceConverter : IValueConverter
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{
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public object? Convert(object value, Type targetType, object parameter, string language)
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{
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if (value is string imageUrl && !string.IsNullOrEmpty(imageUrl))
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{
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return new BitmapImage(new Uri(imageUrl));
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}
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return null;
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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throw new NotImplementedException();
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}
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}
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@ -1,4 +1,6 @@
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using CommunityToolkit.Mvvm.ComponentModel;
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using Microsoft.UI.Xaml.Media.Imaging;
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using Newtonsoft.Json;
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namespace RustTools.ViewModels;
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@ -6,5 +8,7 @@ public partial class HomePageViewModel : ObservableRecipient
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{
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public HomePageViewModel()
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{
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}
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public string str = "{\r\n \"code\": 0,\r\n \"message\": \"获取成功,共6条记录\",\r\n \"data\": [\r\n {\r\n \"id\": \"csj_shi_ji\",\r\n \"name\": \"创世纪\",\r\n \"describe\": \"创世纪已经运行了3个月(发布铁锈盒子)禁止进行盗素材行为,素材均已得到绘画者许可。\",\r\n \"icon\": \"../user/lanxing/mods/csj_shi_ji/icon.png\",\r\n \"developer\": \"lanxing\",\r\n \"downloadNumber\": null,\r\n \"updateTime\": \"2024-07-19 09:03:17\",\r\n \"coinNumber\": \"0\",\r\n \"unitNumber\": \"203\",\r\n \"versionNumber\": \"1\"\r\n },\r\n {\r\n \"id\": \"tie_xiu_za_jiao_ban\",\r\n \"name\": \"铁锈杂交版\",\r\n \"describe\": \"原版单位融合 by虚谷\",\r\n \"icon\": \"\",\r\n \"developer\": \"chrwow\",\r\n \"downloadNumber\": \"1\",\r\n \"updateTime\": \"2024-07-18 14:29:36\",\r\n \"coinNumber\": \"0\",\r\n \"unitNumber\": \"5\",\r\n \"versionNumber\": \"1\"\r\n },\r\n {\r\n \"id\": \"xi_wang_an_quan\",\r\n \"name\": \"希望安全\",\r\n \"describe\": \"实验性位移系统;\\n三抗:\\n抗血量提取;抗运输槽删除;抗渗透回收;\\n复杂的全局保险机制;\\n计划重写一些铁锈的功能,来方便完成自己离谱需求,预计有:\\n位移,队伍\\n随便把之前mod没有完成的目标填坑。\\n至于BSJ倾向,则是为了告诉自己,活着,至少,还行;尽管无法与火和挺立的树相比;不要问曾经经历过什么。\",\r\n \"icon\": \"../user/Compulsory_registrat/mods/xi_wang_an_quan/icon.png\",\r\n \"developer\": \"Compulsory_registrat\",\r\n \"downloadNumber\": \"1\",\r\n \"updateTime\": \"2024-07-18 12:04:37\",\r\n \"coinNumber\": \"0\",\r\n \"unitNumber\": \"10\",\r\n \"versionNumber\": \"1\"\r\n },\r\n {\r\n \"id\": \"mod_xing\",\r\n \"name\": \"无尽星空-星海乐章(公测版0.1.3)\",\r\n \"describe\": \"\\\"星空浩瀚无比,征途永无止境.\\\"\\n-经历了十个版本内测,星海乐章公测版终于出炉啦!\\n-感谢『12rwmod』和其他小伙伴提出的各种改进建议\\n-模组背景音乐: Caught Adrift - Another Day, Strings For A Queen (Original Mix), Faster Than Light, The Remnant, Daylight. (排序不分先后)\\n-模组系列:『无尽星空』,单部:『星海乐章』\\n-作者是『幻梦星璃(星)』\\n-模组交流群『✨蓝星方舟中控部✨』(群号:757914038)\\n-建议用自定义地图里的太空玩哦.\\n-温馨提示:想玩这个模组需要用1.15的铁锈战争哦(没有的话,没关系,进群拿.)\\n-对了,人机可能会有一点点强哦,建议从低难度开始慢慢来.\\n@qqGroup{757914038}\",\r\n \"icon\": \"https://rust.coldmint.top/user/7854399/mods/mod_xing/icons/8222d5e5-b53f-5186-489d-a680b338ca5f.png\",\r\n \"developer\": \"7854399\",\r\n \"downloadNumber\": \"1226\",\r\n \"updateTime\": \"2024-07-17 19:14:02\",\r\n \"coinNumber\": \"59\",\r\n \"unitNumber\": \"228\",\r\n \"versionNumber\": \"69\"\r\n },\r\n {\r\n \"id\": \"shi_kong_jun_zhu\",\r\n \"name\": \"时空君主:魔法战争-人族1.7\",\r\n \"describe\": \"伟大永恒而无聊的时空君主,你加入了其他时空君主们的游戏,本次游戏中你们将召唤一个个来自魔法世界工业科技时代的士兵,为你们找点乐子!附注:建议标准4000开局。拒绝搬运,反对外传,禁止盗用,侵权必究!by.小小的工作室,可加群:411238064交流,当前仅在QQ群411238064正式发布,绝对免费,如有其他途径发现,不要购买,就是对作者最大的支持!\",\r\n \"icon\": \"\",\r\n \"developer\": \"18234474931\",\r\n \"downloadNumber\": \"1\",\r\n \"updateTime\": \"2024-07-16 08:06:14\",\r\n \"coinNumber\": \"0\",\r\n \"unitNumber\": \"21\",\r\n \"versionNumber\": \"1\"\r\n },\r\n {\r\n \"id\": \"yuanban_danwei_kuozhan\",\r\n \"name\": \"原版单位扩展(by:未开智物种)\",\r\n \"describe\": \"平衡小调整\",\r\n \"icon\": \"https://rust.coldmint.top/user/wls20081024/mods/yuanban_danwei_kuozhan/icon.png\",\r\n \"developer\": \"wls20081024\",\r\n \"downloadNumber\": \"24\",\r\n \"updateTime\": \"2024-07-13 15:53:21\",\r\n \"coinNumber\": \"2\",\r\n \"unitNumber\": \"26\",\r\n \"versionNumber\": \"5\"\r\n }\r\n ]\r\n}";
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}
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ItemsSource="{x:Bind Pictures}">
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<FlipView.ItemTemplate>
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<DataTemplate x:DataType="x:String">
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<Image Source="{x:Bind Mode=OneTime}" />
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<Image Source="{x:Bind Mode=OneTime}" Stretch="Fill" />
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</DataTemplate>
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</FlipView.ItemTemplate>
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</FlipView>
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RelativePanel.AlignRightWithPanel="True" />
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</RelativePanel>
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<ListView
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x:Name="list"
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IsItemClickEnabled="True"
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ItemsSource="{x:Bind conns}"
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SelectionMode="None">
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<ListView.ItemTemplate>
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<DataTemplate>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<TextBlock
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Grid.Column="0"
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FontSize="20"
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Text="{Binding FirstName}" />
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<TextBlock Grid.Column="1" Text="{Binding LastName}" />
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</Grid>
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<StackPanel Orientation="Horizontal">
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<Image
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Width="56"
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Height="56"
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Source="{Binding ImageUrl}" />
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<StackPanel Orientation="Vertical">
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<TextBlock Style="{StaticResource SubtitleTextBlockStyle}" Text="{Binding Title}" />
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<TextBlock Style="{StaticResource BodyStrongTextBlockStyle}" Text="{Binding Message}" />
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<TextBlock Style="{StaticResource BodyTextBlockStyle}" Text="{Binding Info}" />
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</StackPanel>
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</StackPanel>
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</DataTemplate>
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</ListView.ItemTemplate>
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</ListView>
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@ -3,10 +3,19 @@ using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Newtonsoft.Json;
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using RustTools.ViewModels;
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using System.Diagnostics;
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using System.IO;
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using System.Net.Http;
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using System.Threading.Tasks;
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using Windows.Storage.Streams;
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using Windows.UI.Xaml;
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using Microsoft.Extensions.Hosting;
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namespace RustTools.Views;
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public sealed partial class HomePage : Page
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{
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public HomePage()
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{
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ViewModel= App.GetService<HomePageViewModel>();
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Pictures.Add("/Assets/image/a.jpeg");
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Pictures.Add("/Assets/image/b.jpeg");
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StartAsync();
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InitializeComponent();
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}
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private void StartAsync()
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{
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var concern = new Contact("DeBug", "Debug", "DeBug");
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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conns.Add(concern);
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var modListResponse = JsonConvert.DeserializeObject<ModListResponse>(ViewModel.str);
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if (modListResponse == null)
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{
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return;
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}
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foreach (var item in modListResponse.Data)
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{
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//https://rust.coldmint.top
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if (item.Icon.Equals(""))
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{
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item.Icon = "/Assets/tool.png";
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}
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var contact = new Contact(item.Name, item.Description, item.UpdateTime + " " + item.CoinNumber + "´ÎÏÂÔØ")
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{
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ImageUrl = item.Icon.Replace("..", "https://rust.coldmint.top")
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};
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conns.Add(contact);
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}
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}
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public class Contact
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{
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public string FirstName
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public string Title
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{
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get; private set;
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}
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public string LastName
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public string Message
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{
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get; private set;
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}
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public string Company
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public string Info
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{
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get; private set;
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}
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public string Name => FirstName + " " + LastName;
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public string ImageUrl
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{
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get; set;
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}
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public Contact(string firstName, string lastName, string company)
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{
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FirstName = firstName;
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LastName = lastName;
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Company = company;
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Title = firstName;
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Message = lastName;
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Info = company;
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}
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}
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