176 lines
5.2 KiB
C#
176 lines
5.2 KiB
C#
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using System.Diagnostics;
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using System.Text;
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namespace Debug.MinLong;
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#pragma warning disable CA1822 // 将成员标记为 static
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#pragma warning disable IDE0051 // 删除未使用的私有成员
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#pragma warning disable IDE1006 // 命名样式
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public class KongLong
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{
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public KongLong()
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{
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Console.WriteLine("MinLong");
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Console.CursorVisible = false;
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ResetChars();//初始化
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ResetLong();//初始化小龙
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new Thread(PrintCharArray).Start();
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KeyThread();//监听键盘
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}
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private long time;
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public void PrintCharArray()
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{
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var stopwatch = new Stopwatch();
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int frameCount = 0;
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double totalTime = 0;
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int i; int j;
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var a = Program.chars.GetLength(0);
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var b = Program.chars.GetLength(1);
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var buffer = new StringBuilder();
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while (Program.IsWhile)
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{
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stopwatch.Restart();
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Console.SetCursorPosition(0, 0);// 设定光标位置
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Console.Clear();
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buffer.Clear();
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for (i = 0; i < a; i++)
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{
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for (j = 0; j < b; j++)
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{
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// Console.ForegroundColor = chars[i, j].Color;
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// Console.Write($" {chars[i, j].Char} ");
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buffer.Append(Program.chars[i, j].Char);
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time++;
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if (time > 100000)
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{
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GC.Collect(); time = 0;
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}
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}
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buffer.AppendLine();
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}
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Console.ForegroundColor = ConsoleColor.White;
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for (i = 0; i < b; i++)
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{
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buffer.Append('Ξ');
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}
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if (time % 1000 == 0)
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{
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new Thread(Zhangaiwu.newshitou).Start();
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}
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Console.Write(buffer);
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Console.ResetColor();
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// 停止计时并计算本帧的处理时间
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stopwatch.Stop();
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double elapsedMilliseconds = stopwatch.Elapsed.TotalMilliseconds;
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totalTime += elapsedMilliseconds;
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frameCount++;
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// 计算帧率
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double fps = frameCount / (totalTime / 1000.0);
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Console.SetCursorPosition(0, 0);// 设定光标位置到第二行
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Console.WriteLine($" {fps:0} FPS");
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// 保持每秒约16.67ms(即大约60 FPS)的间隔
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// Thread.Sleep(Math.Max(0, 60 - (int)elapsedMilliseconds));
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//死方法 不知道为什么 控制台限制60 帧这样闪烁不会太严重
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Thread.Sleep(100);
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}
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}
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public class XiaoLong
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{
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public char Char = '口';//小龙的形状
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public ConsoleColor Color = ConsoleColor.Red;//小龙的颜色
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public int x;//小龙X坐标
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public int y;//小龙Y坐标
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public bool istiao = false;//是否跳
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}
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public XiaoLong xiaoLong = new();
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int charsy = Program.chars.GetLength(0);
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/// <summary>
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/// 初始化小龙
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/// </summary>
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public void ResetLong()
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{
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int x = Program.chars.GetLength(1);
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xiaoLong.x = x / 6;
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xiaoLong.y = charsy - 1;
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Program.chars[xiaoLong.y, xiaoLong.x].Char = xiaoLong.Char;
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}
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/// <summary>
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/// 全局键盘监听
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/// </summary>
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public void KeyThread()
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{
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new Thread(() =>
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{
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while (Program.IsWhile)
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{
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ConsoleKeyInfo consoleKeyInfo = Console.ReadKey(true);
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if (consoleKeyInfo.Key == ConsoleKey.Escape)
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{
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Program.IsWhile = false;
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Thread.Sleep(500);
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Console.Clear();
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Environment.Exit(0);
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return;
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}
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// Console.WriteLine(consoleKeyInfo.Key);
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switch (consoleKeyInfo.Key)
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{
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//空格
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case ConsoleKey.Spacebar:
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if (!xiaoLong.istiao) { new Thread(tiaoyue).Start(); }
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break;
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}
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}
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// 等待用户按下任意键后退出
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}).Start();
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}
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/// <summary>
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/// 跳跃
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/// </summary>
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private void tiaoyue()
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{
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if (xiaoLong.istiao) return;
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xiaoLong.istiao = true;
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// Console.WriteLine("跳跃");
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//设置离地高度
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for (int i = 0; i < 3; i++)
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{
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Program.chars[xiaoLong.y, xiaoLong.x].Char = Program.ShowChar;
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xiaoLong.y -= 1;
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Program.chars[xiaoLong.y, xiaoLong.x].Char = xiaoLong.Char;
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Thread.Sleep(100);
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}
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for (int i = 0; i < 3; i++)
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{
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Program.chars[xiaoLong.y, xiaoLong.x].Char = Program.ShowChar;
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xiaoLong.y += 1;
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Program.chars[xiaoLong.y, xiaoLong.x].Char = xiaoLong.Char;
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Thread.Sleep(100);
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}
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xiaoLong.istiao = false;
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}
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public static void ResetChars()
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{
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for (int i = 0; i < Program.chars.GetLength(0); i++)
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{
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for (int j = 0; j < Program.chars.GetLength(1); j++)
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{
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Program.chars[i, j] = new ModelingMusic.Point();
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}
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}
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}
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} |