using Debug.MinLong; using static Debug.Tanchishe.Main; namespace Debug.Tanchishe; public class Zhixing { Main main; public Zhixing(Main main) { this.main = main; new Thread(Run).Start(); } public void Run() { //var chars = Program.chars; while (Program.IsWhile) { var she = main.she; switch (main.she.direction) { case 0: break; case 1: if (she.y > 0) // ·ÀÖ¹Ô½½ç { Program.chars[main.she.y--, she.x].Char = Program.ShowChar; Program.chars[main.she.y, she.x].Char = she.Char; //main.sx(); } break; } } } }