添加稳定性
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6d21641a41
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@ -56,7 +56,6 @@ public class Music
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case 3:
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case 3:
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case 4:
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case 4:
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{
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{
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Console.CursorVisible = true; // 隐藏光标
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Console.WriteLine("请输入字符串");
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Console.WriteLine("请输入字符串");
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string? v = Console.ReadLine();
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string? v = Console.ReadLine();
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//string转成char[]
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//string转成char[]
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@ -80,7 +79,6 @@ public class Music
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default:
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default:
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break;
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break;
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}
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}
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Console.CursorVisible = false; // 隐藏光标
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new Thread(PrintCharArray).Start();
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new Thread(PrintCharArray).Start();
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if (mode == 1) { return; }
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if (mode == 1) { return; }
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new Thread(Program.KeyEndThread).Start();
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new Thread(Program.KeyEndThread).Start();
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@ -92,44 +90,27 @@ public class Music
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/// <summary>
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/// <summary>
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/// 随机字符下落
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/// 随机字符下落
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/// </summary>
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/// </summary>
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private static readonly Random random = new();
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//常量
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public const char ShowChar = ' ';
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// public static readonly char[,] chars = new char[10, 30];
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public static void Down(char a)
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public static void Down(char a)
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{
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{
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// 随机生成字符出现的初始位置
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// 随机生成字符出现的初始位置
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// 设置光标位置
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// 设置光标位置
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ConsoleColor Color = ConsoleColor.White;
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ConsoleColor Color = Program.random.Next(0, 2) == 1 ? ConsoleColor.Red : ConsoleColor.Blue;
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int v = random.Next(0, 2);
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switch (v)
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{
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case 0:
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Color = ConsoleColor.Red;
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break;
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case 1:
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Color = ConsoleColor.Blue;
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break;
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}
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// 让字符从初始位置下落
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// 让字符从初始位置下落
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int x = random.Next(0, Program.chars.GetLength(1));
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int x = Program.random.Next(0, Program.chars.GetLength(1));
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for (int y = 0; y < Program.chars.GetLength(0); y++) // 注意这里使用consoleHeight
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for (int y = 0; y < Program.chars.GetLength(0); y++) // 注意这里使用consoleHeight
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{
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{
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// 移动到下一行
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// 移动到下一行
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Program.chars[y, x].Char = a;
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Program.chars[y, x].Char = a;
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Program.chars[y, x].Color = Color;
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if (y > 0)
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if (y > 0)
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{
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{
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Program.chars[y - 1, x].Char = ShowChar;
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Program.chars[y - 1, x].Char = Program.ShowChar;
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}
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}
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Program.chars[y, x].Color = Color;
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Thread.Sleep(Program.random.Next(60, 100)); // 控制字符下落速度
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Thread.Sleep(random.Next(60, 120)); // 控制字符下落速度
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}
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}
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Thread.Sleep(50);
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Thread.Sleep(50);
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Program.chars[Program.chars.GetLength(0) - 1, x].Char = ShowChar;
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Program.chars[Program.chars.GetLength(0) - 1, x].Char = Program.ShowChar;
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}
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}
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private static long time = 0;
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private static long time = 0;
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// 定义一个方法来打印二维字符数组
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// 定义一个方法来打印二维字符数组
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@ -144,7 +125,7 @@ public class Music
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var a = Program.chars.GetLength(0);
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var a = Program.chars.GetLength(0);
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var b = Program.chars.GetLength(1);
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var b = Program.chars.GetLength(1);
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var buffer = new StringBuilder();
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var buffer = new StringBuilder();
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ConsoleColor xiantiaoColor = random.Next(0, 2) == 0 ? ConsoleColor.Red : ConsoleColor.Blue;//线条的颜色
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ConsoleColor xiantiaoColor = Program.random.Next(0, 2) == 0 ? ConsoleColor.Red : ConsoleColor.Blue;//线条的颜色
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while (Program.IsWhile)
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while (Program.IsWhile)
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{
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{
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stopwatch.Restart();
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stopwatch.Restart();
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@ -172,7 +153,7 @@ public class Music
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Console.Write(buffer.ToString());
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Console.Write(buffer.ToString());
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if (time % 1000 == 0)
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if (time % 1000 == 0)
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{
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{
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xiantiaoColor = random.Next(0, 2) == 0 ? ConsoleColor.Red : ConsoleColor.Blue;
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xiantiaoColor = Program.random.Next(0, 2) == 0 ? ConsoleColor.Red : ConsoleColor.Blue;
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}
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}
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// Console.ForegroundColor = (ConsoleColor)random.Next(0, 16);
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// Console.ForegroundColor = (ConsoleColor)random.Next(0, 16);
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Console.ForegroundColor = xiantiaoColor;
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Console.ForegroundColor = xiantiaoColor;
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@ -35,7 +35,6 @@ public class MusicDebug
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public static void DebugDefault()
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public static void DebugDefault()
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{
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{
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Console.Clear();
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Console.Clear();
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Console.CursorVisible = false; // 隐藏光标
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var random = new Random();
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var random = new Random();
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while (Program.IsWhile)
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while (Program.IsWhile)
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@ -151,7 +150,7 @@ public class MusicDebug
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}
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}
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else
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else
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{
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{
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Program.chars[9, x].Char = Music.ShowChar;
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Program.chars[9, x].Char = Program.ShowChar;
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}
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}
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}
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}
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}
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}
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@ -4,7 +4,7 @@ namespace Debug.ModelingMusic;
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public partial class Point
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public partial class Point
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{
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{
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public ConsoleColor Color = Console.ForegroundColor;
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public ConsoleColor Color = Console.ForegroundColor;
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public char Char = Music.ShowChar;
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public char Char = Program.ShowChar;
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public Point()
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public Point()
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{
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{
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@ -38,6 +38,10 @@ public class Program
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// Console.SetBufferSize(100, 100);
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// Console.SetBufferSize(100, 100);
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//}
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//}
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// Get the handle of the console window
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// Get the handle of the console window
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Console.Clear();
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Console.CursorVisible = false;
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_ = new Program();
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_ = new Program();
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}
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}
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@ -50,8 +54,7 @@ public class Program
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public Program()
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public Program()
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{
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{
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Console.Clear();
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// MinLong.Main.ResetChars();
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Console.CursorVisible = false;
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// _ = new MinLong.Main();
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// _ = new MinLong.Main();
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// return;
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// return;
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string[] str = ["退出", "抽卡", "铁锈位置搜索引擎", "音乐调试", "小龙快跑"];
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string[] str = ["退出", "抽卡", "铁锈位置搜索引擎", "音乐调试", "小龙快跑"];
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