StarRiver-EndlessJourney-RW.../code/oldsungod/拉莱耶/拉莱耶试用型.ini
LingASDJ ee9f49ae01 Update:0.9.5.0
This is an updated development version, not a start in game mod version.
Please do not download software package in Release!!!
2022-12-06 17:56:49 +08:00

400 lines
6.9 KiB
INI

[hiddenAction_死亡]
autoTriggerOnEvent:destroyed
showMessageToAllPlayers:The Lalaiye is seriously injured, and it is trying to shut down .....%{self.playerName}The LaLaiye is destroyed .....
showMessageToAllPlayers_zh:拉莱耶试用型受到严重伤害,正在尝试关.....%{self.playerName}的拉莱耶试用型被摧毁.....
[core]
name: 拉莱耶试用型
class: CustomUnitMetadata
displayText_zh:拉莱耶试用型
displayDescription_zh:来自外星名为莱顿科技的信物可以制作一些和莱顿科技的产物。\n-不过若是想要更多来自莱顿势力的支持,势必需要继续和莱顿科技继续融洽。
displayText:Laleya Trial Type
displayDescription:Letters from the alien named Leiden Technology can make some products with Leiden Technology.\n-However, if you want more support from Leiden forces, it is necessary to continue to continue with Leiden Technology.
tags:拉莱耶
#overrideAndReplace:mechEngineer
#price: 2
price: 50000
maxHp: 4500
mass: 1000
techLevel: 2
experimental: true
buildSpeed: 35s
#buildSpeed: 1
#availableInDemo: true
radius: 70
displayRadius: 70
fogOfWarSightRange:15
transportSlotsNeeded: 3
isBio: false
softCollisionOnAll: 3
#nanoFactorySpeed:2.5
canRepairBuildings: true
canRepairUnits : true
autoRepair: true
nanoRepairSpeed: 1.2
canReclaimResources: true
generation_credits: 10
generation_delay: 40
nanoRange: 200
nanoBuildSpeed: 2
[attachment_K1]
x: 80
y: 35
onCreateSpawnUnitOf: 建造手臂
[attachment_K2]
x: -80
y: 35
onCreateSpawnUnitOf: 建造手臂
[attachment_K3]
x: -80
y: -48
onCreateSpawnUnitOf: 建造手臂
[attachment_K4]
x: 80
y: -48
onCreateSpawnUnitOf: 建造手臂
[canBuild_canReclaim]
name: reclaim
pos: -1
[canBuild_2]
name: mechGun, mechMissile, mechBunkerDeployed
forceNano: true
[canBuild_3]
name: mechFactory
forceNano: true
[canBuild_4]
name: airFactory, seaFactory
tech: 1
[canBuild_5]
name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactory
[graphics]
total_frames: 1
image:ROOT:/assets/oldsungodimg/lalaiye/smalllalaiye.png
image_turret: ROOT:/assets/oldsungodimg/lalaiye/buildarm.png
image_shadow: AUTO
#splastEffect: true
#dustEffect: true
icon_zoomed_out:ROOT:/assets/oldsungodimg/lalaiye/icon.png
movementEffect:CUSTOM:尾焰,CUSTOM:trail,CUSTOM:trail2,CUSTOM:trail4,CUSTOM:trail5,CUSTOM:尾焰X
movementEffectRate: 3
[effect_尾焰]
image: ROOT:/assets/oldsungodimg/lalaiye/nofire.png
life: 16
fadeOut: true
attachedToUnit: false
fadeInTime: 3
scaleFrom: 1
scaleTo: 3.5
alpha: 0.8
xSpeedRelativeRandom: 0
yOffsetRelative: -148
xOffsetRelative: -34
ySpeedRelative: 0.75
dirOffsetRandom: 0
drawUnderUnits:false
atmospheric: true
[effect_尾焰X]
image: ROOT:/assets/oldsungodimg/lalaiye/nofire.png
life: 16
fadeOut: true
attachedToUnit: false
fadeInTime: 3
scaleFrom: 1
scaleTo: 3.5
alpha: 0.8
xSpeedRelativeRandom: 0
yOffsetRelative: -148
xOffsetRelative: 34
ySpeedRelative: 0.75
dirOffsetRandom: 0
drawUnderUnits:false
atmospheric: true
[attack]
turretRotateWithBody: true
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 4
turretTurnSpeed: 1.1
maxAttackRange: 350
shootDelay: 120
isFixedFiring: false
#turretRotateWithBody: false
[turret_nanoTurret]
x: 0
y: 0
idleDir:0
idleDirReversing:0
invisible: true
canShoot: false
turnSpeed: 3
turnSpeedAcceleration: 0.2
isMainNanoTurret: true
[ai]
useAsBuilder: true
[turret_as]
#机炮
x: 28
y: 60
projectile: 机炮
turnSpeed: 2
turnSpeedAcceleration: 1.0
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
image: ROOT:/assets/oldsungodimg/lalaiye/mainturret.png
shoot_sound:ROOT:/sound/shooting.ogg
shoot_sound_vol:0.4
shoot_flame:small
shoot_light:#FFff925c
delay: 0.5s
canShoot: true
#warmup:20
recoilOffset: -2
recoilOutTime: 3
recoilReturnTime: 10
[turret_ab]
#机炮
x: 28
y: 45
copyFrom:as
[turret_a3]
#机炮
x: 28
y: 30
projectile: 机炮
copyFrom:as
[turret_4a]
#机炮
x: 28
y: 15
projectile: 机炮
copyFrom:as
[turret_5a]
#机炮
x: -28
y: 15
copyFrom:as
[turret_6a]
#机炮
x: -28
y: 0
copyFrom:as
[turret_7a]
#机炮
x: -28
y: -15
copyFrom:as
recoilOffset: -2
recoilOutTime: 3
recoilReturnTime: 10
[projectile_机炮]
#shot
directDamage: 1
areaDamage:10
areaRadius:50
life: 60
drawType: 2
frame: 5
speed:10
largeHitEffect: true
image:ROOT:/assets/oldsungodimg/lalaiye/turretping.png
lightColor: #ffff925c
lightSize: 0.3
[movement]
movementType: AIR
moveSpeed: 0.2
moveAccelerationSpeed: 0.025
moveDecelerationSpeed: 0.025
landOnGround:true
reverseSpeedPercentage:0
maxTurnSpeed: 0.3
turnAcceleration: 0.03
targetHeight: 50
targetHeightDrift: 0
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
slowDeathFall: true
[arm_1]
x:46
y:34
image_end:ROOT:/assets/oldsungodimg/lalaiye/nxj.png
#drawOverBody: true
spinRate:35
[arm_2]
x:-46
y:34
image_end:ROOT:/assets/oldsungodimg/lalaiye/nxj.png
#drawOverBody: true
spinRate:35
[effect_trail]
alsoEmitEffects:CUSTOM:trail2
createWhenZoomedOut: false
priority:low
xOffsetRelative:-36
yOffsetRelative:-10
image: ROOT:/assets/oldsungodimg/lalaiye/trail.png
life: 40
fadeOut: true
attachedToUnit: false
fadeInTime:2
scaleFrom: 0.8
scaleTo: 0.8
alpha: 0.4
drawUnderUnits:true
ySpeedRelative:-0.4
[effect_trail2]
createWhenZoomedOut: false
priority:low
xOffsetRelative:-36
yOffsetRelative:-10
image: ROOT:/assets/oldsungodimg/lalaiye/trail.png
life: 40
fadeOut: true
attachedToUnit: false
fadeInTime:2
scaleFrom: 0.8
scaleTo: 0.8
alpha: 0.4
drawUnderUnits:true
ySpeedRelative:-0.4
[effect_trail4]
alsoEmitEffects:CUSTOM:trail5
createWhenZoomedOut: false
priority:low
xOffsetRelative:36
yOffsetRelative:-10
image: ROOT:/assets/oldsungodimg/lalaiye/trail.png
life: 40
fadeOut: true
attachedToUnit: false
fadeInTime:2
scaleFrom: 0.8
scaleTo: 0.8
alpha: 0.4
drawUnderUnits:true
ySpeedRelative:-0.4
[effect_trail5]
createWhenZoomedOut: false
priority:low
xOffsetRelative:36
yOffsetRelative:-10
image: ROOT:/assets/oldsungodimg/lalaiye/trail.png
life: 40
fadeOut: true
attachedToUnit: false
fadeInTime:2
scaleFrom: 0.8
scaleTo: 0.8
alpha: 0.4
drawUnderUnits:true
ySpeedRelative:-0.4
[effect_trail3]
createWhenZoomedOut: false
xOffsetRelative: 0
yOffsetRelative: 0
image: ROOT:/assets/oldsungodimg/lalaiye/trail.png
life: 40
fadeOut: true
attachedToUnit: false
fadeInTime:2
scaleFrom: 0.5
scaleTo: 0
alpha: 6
drawUnderUnits:true
priority:high
[effect_pyro]
spawnChance:1
life:60
alpha:0
alsoEmitEffects:CUSTOM:sparks*6,CUSTOM:sparks2*4, smoke
[effect_sparks]
attachedToUnit: false
life: 150
scaleFrom:1
scaleTo: 0.4
physics: true
xSpeedRelativeRandom: 1
ySpeedRelativeRandom: 1
hSpeed: 1
image: ROOT:/assets/oldsungodimg/lalaiye/spark.png
priority: low
[effect_sparks2]
attachedToUnit: false
life: 150
scaleFrom:1.6
scaleTo: 0.3
physics: true
xSpeedRelativeRandom: 2
ySpeedRelativeRandom: 2
hSpeed: 1
image: ROOT:/assets/oldsungodimg/lalaiye/spark.png
priority: low
#---------------------------------------------------------------------------------------------------------------------------------------------