124 lines
2.4 KiB
INI
124 lines
2.4 KiB
INI
[core]
|
|
name:碧绿炮塔T2
|
|
class:CustomUnitMetadata
|
|
copyFrom: 核心3-武器附属.ini
|
|
price:1800
|
|
maxHp:1200
|
|
mass:9000
|
|
techLevel:1
|
|
buildSpeed:0.001
|
|
#availableInDemo:true
|
|
constructionFootprint:-1,-1,1,1
|
|
footprint:-1,-1,1,1
|
|
generation_credits:1
|
|
generation_delay:40
|
|
radius:35
|
|
#displayRadius:25
|
|
isBio:false
|
|
isBuilding:true
|
|
selfRegenRate:0
|
|
energyNeedsToRechargeToFull:true
|
|
displayText: Magic Green TowerT2
|
|
displayText_zh: 碧绿炮塔T2
|
|
tags:LTX
|
|
displayDescription:Can only attack ground units.\n-Lasts laser damage continuously.\n-Excellent effect on single. \n-However,it needs energy.\n-When the energy is exhausted,it needs to be automatically charged before use.
|
|
displayDescription_zh:只能攻击地面单位,持续激光伤害,造成范围伤害。二级能量更多。
|
|
isUnselectable: false
|
|
energyMax:3
|
|
energyRegen: 0.0006
|
|
disableAllUnitCollisions:true
|
|
showInEditor:false
|
|
showOnMinimap:false
|
|
|
|
[action_upgradeT2]
|
|
convertTo:NONE
|
|
|
|
|
|
[attachment_单位插槽1]
|
|
x: 0
|
|
y: 0
|
|
onCreateSpawnUnitOf:模块化炮塔底座
|
|
canBeAttackedAndDamaged:true
|
|
setDrawLayerOnBottom:true
|
|
keepAliveWhenParentDies:false
|
|
isUnselectable:false
|
|
|
|
[graphics]
|
|
total_frames:4
|
|
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
|
|
image_turret:NONE
|
|
image_wreak:NONE
|
|
scaleImagesTo:45
|
|
#scaleTurretImagesTo:40
|
|
#AUTO
|
|
image_shadow:AUTO
|
|
shadowOffsetX:1
|
|
shadowOffsetY:1
|
|
|
|
animation_idle_start: 0
|
|
animation_idle_end: 3
|
|
animation_idle_speed: 25
|
|
|
|
animation_attack_start: 0
|
|
animation_attack_end: 2
|
|
animation_attack_speed: 25
|
|
|
|
|
|
[attack]
|
|
isFixedFiring:true
|
|
canAttack:true
|
|
canAttackFlyingUnits:false
|
|
canAttackLandUnits:true
|
|
canAttackUnderwaterUnits:false
|
|
turretSize:30
|
|
turretTurnSpeed:1
|
|
maxAttackRange:280
|
|
shootDelay:30
|
|
|
|
[turret_1]
|
|
x:0
|
|
y:0
|
|
projectile:1
|
|
canAttackFlyingUnits:false
|
|
canAttackLandUnits:true
|
|
canAttackUnderwaterUnits:false
|
|
#delay:0.2
|
|
shoot_light:#AAD0CA
|
|
delay:0.05s
|
|
shouldResetTurret:true
|
|
size:25
|
|
turnSpeed:1
|
|
energyUsage:0.01
|
|
|
|
[projectile_1]
|
|
directDamage:25
|
|
areaRadius:90
|
|
areaDamage:15
|
|
life:6
|
|
#speed:1
|
|
frame:15
|
|
drawSize:1
|
|
#targetSpeed:3
|
|
deflectionPower:-1
|
|
instant:true
|
|
laserEffect:true
|
|
instantReuseLast_alsoChangeTurretAim:true
|
|
instantReuseLast:true
|
|
moveWithParent:true
|
|
beamImage:SHARED:beam1.png
|
|
beamImageEnd:SHARED:beam1_end.png
|
|
beamImageStart:SHARED:beam1_start.png
|
|
beamImageOffsetRate:0.6
|
|
sweepOffsetFromTargetRadius:0.5
|
|
|
|
|
|
[movement]
|
|
movementType: LAND
|
|
moveSpeed: 1.1
|
|
moveAccelerationSpeed: 0.01
|
|
moveDecelerationSpeed: 0.01
|
|
maxTurnSpeed: 1.3
|
|
turnAcceleration: 0.05
|
|
moveSlidingMode :true
|
|
moveIgnoringBody:true
|
|
moveSlidingDir: 45 |