StarRiver-EndlessJourney-RW.../code/magicdragon/模块化中心/中介单位/碧绿中介.ini

108 lines
1.9 KiB
INI

[core]
name: 碧绿炮塔X
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
class: CustomUnitMetadata
price: 800
maxHp: 1
mass: 9000
tags:LTX
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
unitsSpawnedOnDeath:碧绿炮塔
isUnselectable: false
techLevel: 1
buildSpeed: 1
#availableInDemo: true
selfRegenRate: -1
#generation_credits: 20
#generation_delay: 30
disableDeathOnZeroHp: false
radius:35
#displayRadius: 25
isBio:false
isBuilding: true
showInEditor:false
displayText: Magic Green Tower
displayText_zh: 碧绿炮塔
displayDescription:Can only attack ground units.\n-Lasts laser damage continuously.\n-Excellent effect on single. \n-However,it needs energy.\n-When the energy is exhausted,it needs to be automatically charged before use.
displayDescription_zh:只能攻击地面单位,持续激光伤害,对单效果极好。但需要能量,能量耗尽需要自动充能后使用。
energyMax: 1
energyRegen: 0.0018
[graphics]
total_frames: 4
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
image_turret: NONE
image_wreak: NONE
#scaleImagesTo: 55
#scaleTurretImagesTo: 40
disableLowHpFire:true
disableLowHpSmoke:true
#AUTO
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
turretTurnSpeed: 1
maxAttackRange: 375
shootDelay:2.5s
[turret_1]
x: 0
y: 0
projectile: 1
#delay: 0.2s
warmup:1.5s
[turret_2]
x: 0
y: 0
canShoot: false
invisible: true
laserDefenceEnergyUse: 0.25
limitingRange:200
size:1
[projectile_1]
directDamage: 25
life: 200
#speed: 1
frame: 15
drawSize: 1
#targetSpeed: 3
trailEffect: true
image:ROOT:/assets/magicdragonimg/modconon/音炮.png
[movement]
movementType: LAND
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1