StarRiver-EndlessJourney-RW.../code/warning/年兽军队/17-23波/七零解约/航母模板.thh
2023-01-30 12:48:08 +08:00

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[resource_飞机数]
displayName:飞机数
displayNameShort:飞机数
[hiddenAction_补充小飞机]
autoTrigger:if self.resource(type='飞机数')<${spawnUnitsNum} and self.ammo==${reloadTime}
addUnitsIntoTransport:${spawnUnitsType}
addResources:ammo=-${reloadTime},飞机数=1
[hiddenAction_弹药计时]
autoTrigger:if self.ammo<${reloadTime} and self.resource(type='飞机数')<${spawnUnitsNum}
addResources:ammo=1
[hiddenAction_重置装载]
autoTrigger:if self.resource(type='飞机数')==${spawnUnitsNum}
addResources:ammo=-${spawnUnitsNum}
[hiddenAction_出厂自带小飞机]
autoTriggerOnEvent:completeAndActive
addUnitsIntoTransport:${spawnUnitsType}*${spawnUnitsNum}
addResources:飞机数=${spawnUnitsNum}
[turret_FakeWP]
x:0
y:0
[turret_FakeWP1]
x:0
y:5
delay:30
canAttackCondition:if attachment.energy(full=true)
turnSpeed:0
canAttackMaxAngle:181
unloadUpToXUnitsAndGiveAttackOrder:1
[projectile_FAKE]
deflectionPower:-1
directDamage:0
life:1
speed:1
drawSize:0
[attachment_1]
x:0
y:0
height:1
isVisible:true
addTransportedUnits:true
deattachIfWantingToMove:true
canBeAttackedAndDamaged: false
isUnselectable: true
rotateWithParent:true
resetRotationWhenNotAttacking:true
idleDir:0
canAttack:true
keepAliveWhenParentDies:false
prioritizeParentsMainTarget:true