StarRiver-EndlessJourney-RW.../code/oldsungod/侦查机械雷达/scout-mech-deployed.ini
LingASDJ 382191a11e 旧日T2初版提交
特别感谢DC的帮忙,以及卡姐和大老鼠的数据平衡
2022-12-20 22:48:31 +08:00

140 lines
1.5 KiB
INI

[core]
name: scoutMechDeployed
class: CustomUnitMetadata
copyFrom: scout-mech.ini
showInEditor: false
builtFrom_1_name: NONE
builtFrom_2_name: NONE
radius: 25
fogOfWarSightRange: 29
#footprint used for collisions with units (left, up, right, down)
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint:-1,-1,1,1
#buildingToFootprintOffsetX:20
#buildingToFootprintOffsetY:20
maxShield: 350
shieldRegen: 0.15
startShieldAtZero: true
isBuilding: true
[action_deploy]
isVisible: false
[action_undeploy]
isVisible: true
text: Undeploy
text_zh: 取消部署
convertTo: scoutMech
displayType: action
price: 0
buildSpeed: 5s
#canPlayerCancel: false
[graphics]
#lock_body_rotation_with_main_turret: false
[attack]
maxAttackRange: 220
shootDelay: 60
[leg_1]
x: -3
y: 3
attach_x: -5
attach_y: 10
moveSpeed: 1.0
rotateSpeed: 7
heightSpeed: 0.4
resetAngle:25
image_leg: ROOT:/assets/oldsungodimg/T2/ScountLeide/leg.png
image_foot: ROOT:/assets/oldsungodimg/T2/ScountLeide/foot.png
#draw_foot_on_top: true
#dust_effect: false
holdDisMin: 5
holdDisMax: 15
[leg_2]
x: 3
y: 3
attach_x: 5
attach_y: 10
copyFrom: 1
[leg_3]
x: -3
y: -3
attach_x: -5
attach_y: -10
copyFrom: 1
[leg_4]
x: 3
y: -3
attach_x: 5
attach_y: -10
copyFrom: 1
[movement]
movementType: NONE
targetHeight:0
moveSpeed: 0
moveAccelerationSpeed: 0.07
moveDecelerationSpeed: 0.17
maxTurnSpeed: 1.0
turnAcceleration: 0.5
moveSlidingMode :false
moveIgnoringBody:false
reverseSpeedPercentage:1
[ai]
upgradedFrom: scoutMech