243 lines
4.2 KiB
INI
243 lines
4.2 KiB
INI
[hiddenAction_refund]
|
|
requireConditional: if numberOfUnitsInTeam(greaterThan=3,withTag='KJR',incompleteBuildings=true)
|
|
autoTriggerOnEvent: created
|
|
deleteSelf: true
|
|
|
|
[core]
|
|
price: 100000
|
|
maxHp: 27000
|
|
mass: 12000
|
|
techLevel: 2
|
|
radius:50
|
|
displayRadius:50
|
|
isBio: false
|
|
name:雅娜剿灭
|
|
|
|
displayText_zh:烈风-雅典娜-DE
|
|
displayDescription_zh:-发射将敌人吸入不可逃脱的烈风之中\n-5秒后引爆烈风的压力-\n使其直接秒杀烈风中的敌人。\n-每一次毁灭后雅典娜需要充能15秒,并且需要80000资金支持。\n如果解锁外包科技,则可以8000一次充能。
|
|
|
|
displayText:Gale Athena DE
|
|
displayDescription:-Launch to suck the enemy into the inescapable gale\n-5 seconds later to detonate the pressure of the gale-\n make it directly kill the enemy in the gale. \n-After each destruction, Athena needs to be charged for 15 seconds and needs 80,000 funds. \nIf you unlock the outsourcing technology, you can charge 8000 at a time.
|
|
|
|
|
|
energyMax: 20
|
|
energyRegen: 0
|
|
energyNeedsToRechargeToFull:true
|
|
tags:DA,KJR
|
|
buildSpeed: 105s
|
|
|
|
[graphics]
|
|
total_frames: 2
|
|
image:YDN.png
|
|
#lock_body_rotation_with_main_turret:true
|
|
image_shadow:AUTO
|
|
shadowOffsetX:1
|
|
shadowOffsetY:1
|
|
imageScale:1.4
|
|
|
|
animation_moving_start: 1
|
|
animation_moving_end: 1
|
|
animation_moving_speed: 15
|
|
animation_idle_start: 0
|
|
animation_idle_end: 0
|
|
animation_idle_speed: 15
|
|
|
|
[attack]
|
|
canAttack: true
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: false
|
|
maxAttackRange:560
|
|
shootDelay:3s
|
|
|
|
[turret_1]
|
|
x:0
|
|
y:70
|
|
projectile: 1
|
|
shoot_sound:plasma_fire
|
|
shoot_sound_vol:0.05
|
|
canShoot:true
|
|
warmup:10s
|
|
energyUsage:20
|
|
chargeEffectImage: light.png
|
|
image:486.png
|
|
shoot_flame:CUSTOM:龙卷风1*2,CUSTOM:龙卷风2*2,CUSTOM:龙卷风3*2,CUSTOM:龙卷风4*2,CUSTOM:龙卷风5*2,CUSTOM:龙卷风6*2,CUSTOM:龙卷风7*2
|
|
|
|
[effect_移动]
|
|
life:50
|
|
drawUnderUnits:false
|
|
attachedToUnit: false
|
|
scaleFrom:0.3
|
|
scaleTo:0.3
|
|
image:R.png
|
|
yOffsetRelative:-2
|
|
priority:low
|
|
|
|
[movement]
|
|
movementType: AIR
|
|
moveSpeed: 1.7
|
|
moveAccelerationSpeed: 0.03
|
|
moveDecelerationSpeed: 0.03
|
|
|
|
landOnGround: false
|
|
|
|
reverseSpeedPercentage:0
|
|
|
|
|
|
maxTurnSpeed: 1.6
|
|
turnAcceleration: 0.2
|
|
|
|
moveSlidingMode :true
|
|
moveIgnoringBody:true
|
|
moveSlidingDir: 181
|
|
|
|
|
|
slowDeathFall: true
|
|
|
|
[projectile_1]
|
|
life:0
|
|
explodeEffect: CUSTOM:龙卷风1*2,CUSTOM:龙卷风2*2,CUSTOM:龙卷风3*2,CUSTOM:龙卷风4*2,CUSTOM:龙卷风5*2,CUSTOM:龙卷风6*2,CUSTOM:龙卷风7*2
|
|
instant: true
|
|
areaDamage: 0
|
|
areaRadius: 150
|
|
spawnUnit: NoR
|
|
|
|
|
|
|
|
#friendlyFire: true
|
|
[effect_龙卷风1]
|
|
priority:critical
|
|
life:450
|
|
spawnChance: 1
|
|
fadeOut: true
|
|
attachedToUnit:true
|
|
fadeInTime: 30
|
|
scaleFrom: 0.5
|
|
scaleTo: 0.6
|
|
alpha: 0.6
|
|
drawUnderUnits: false
|
|
hOffset:0
|
|
dirOffsetRandom: 180
|
|
dirSpeedRandom:15
|
|
atmospheric: true
|
|
image:卷风效果.png
|
|
ySpeedRelative:6
|
|
imageShadow:卷风效果.png
|
|
|
|
[effect_龙卷风2]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:25
|
|
scaleFrom: 0.7
|
|
scaleTo: 0.8
|
|
|
|
[effect_龙卷风3]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:50
|
|
scaleFrom: 0.9
|
|
scaleTo: 1.0
|
|
|
|
[effect_龙卷风4]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:75
|
|
scaleFrom: 1.1
|
|
scaleTo: 1.2
|
|
|
|
[effect_龙卷风5]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:100
|
|
scaleFrom: 1.3
|
|
scaleTo: 1.4
|
|
|
|
[effect_龙卷风6]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:125
|
|
scaleFrom: 1.5
|
|
scaleTo: 1.6
|
|
|
|
[effect_龙卷风7]
|
|
@copyFromSection:effect_龙卷风1
|
|
hOffset:150
|
|
scaleFrom: 1.7
|
|
scaleTo: 1.8
|
|
alsoPlaySound:风.ogg:0.2
|
|
[projectile_5]
|
|
|
|
#targetGround: true
|
|
directDamage: 40
|
|
life: 2400
|
|
speed: 8
|
|
#ballistic: true
|
|
#ballistic_delaymove_height:0
|
|
#ballistic_height: 4
|
|
|
|
#frame: 2
|
|
|
|
|
|
frame: 7
|
|
drawSize: 1.5
|
|
color: #00ffff
|
|
|
|
areaDamage: 150
|
|
areaRadius: 100
|
|
|
|
largeHitEffect:true
|
|
|
|
lightColor: #EEEEEE
|
|
|
|
targetGroundSpread: 10
|
|
initialUnguidedSpeedHeight: 1.2
|
|
gravity:0.18
|
|
lightCastOnGround: true
|
|
|
|
[turret_x1]
|
|
#invisible: true
|
|
x: 60
|
|
y: 40
|
|
idleDir:0
|
|
|
|
projectile: 5
|
|
|
|
|
|
turnSpeed: 15
|
|
turnSpeedAcceleration: 15
|
|
|
|
image:486.png
|
|
shoot_sound:gun_fire
|
|
shoot_sound_vol:0.2
|
|
shoot_flame:small
|
|
shoot_light:#FFEEEE00
|
|
|
|
|
|
delay:0.5s
|
|
|
|
#recoilOffset: -2
|
|
#recoilOutTime: 10
|
|
#recoilReturnTime: 14
|
|
|
|
[turret_x2]
|
|
#invisible: true
|
|
x: -60
|
|
y: 40
|
|
idleDir:0
|
|
|
|
projectile: 5
|
|
image:486.png
|
|
|
|
turnSpeed: 15
|
|
turnSpeedAcceleration: 15
|
|
|
|
delay:0.5s
|
|
shoot_sound:gun_fire
|
|
shoot_sound_vol:0.2
|
|
shoot_flame:small
|
|
shoot_light:#FFEEEE00
|
|
|
|
|
|
|
|
|
|
#recoilOffset: -2
|
|
#recoilOutTime: 10
|
|
#recoilReturnTime: 14
|
|
|
|
|