157 lines
2.0 KiB
INI
157 lines
2.0 KiB
INI
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[core]
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soundOnNewSelection:ds1.wav,ds2.wav
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soundOnAttackOrder:da.wav
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soundOnMoveOrder:dm.wav
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soundOnDeath:d1.wav,d2.wav,d3.wav,d4.wav,d5.wav
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name: 独角仙剿灭
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class: CustomUnitMetadata
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price: 5800
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maxHp: 300
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mass: 14000
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techLevel: 1
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buildSpeed: 0.0014
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#availableInDemo: true
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radius: 18
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displayRadius: 18
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isBio: false
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displayText_zh:独角仙-坦克
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displayDescription_zh: 和双角仙不同,独角仙更青睐于战场支援。
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displayText: Unicorn-Tank
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displayDescription: Unlike the two-horned fairy, the one-horned fairy prefers to support on the battlefield.
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[graphics]
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total_frames: 3
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image: LKH.png
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image_wreak: NONE
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image_turret: NONE
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image_shadow: AUTO
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shadowOffsetX:3
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shadowOffsetY:3
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animation_moving_start: 0
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animation_moving_end: 2
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animation_moving_speed: 10
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[attack]
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canAttack: true
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 20
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turretTurnSpeed: 4
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isFixedFiring: true
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maxAttackRange: 280
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shootDelay: 2s
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[turret_1]
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#
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x: 0
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y: 0
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projectile: 1
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turnSpeedAcceleration: 1.0
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_flame:small
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shoot_light:#FFEEEEEE
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canShoot: true
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[turret_2]
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#
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x: 0
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y: 0
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projectile: 1
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turnSpeedAcceleration: 1.0
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_flame:small
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shoot_light:#FFEEEEEE
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canShoot: true
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recoilOffset: -2
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recoilOutTime: 9
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recoilReturnTime: 18
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[turret_3]
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#
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x: 0
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y: 0
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projectile: 1
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turnSpeedAcceleration: 1.0
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_flame:small
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shoot_light:#FFEEEEEE
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canShoot: true
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[turret_3]
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#
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x: 0
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y: 0
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projectile: 1
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turnSpeedAcceleration: 1.0
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_flame:small
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shoot_light:#FFEEEEEE
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canShoot: true
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[projectile_1]
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directDamage: 5
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life: 15000
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speed: 4
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frame: 2
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color: #bebe50
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drawSize: 0.9
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largeHitEffect: true
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lightColor: #ffe92b
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lightSize: 0.4
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[movement]
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movementType: LAND
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moveSpeed: 1.5
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moveAccelerationSpeed: 0.05
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moveDecelerationSpeed: 0.12
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maxTurnSpeed: 1.7
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turnAcceleration: 0.05
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moveSlidingMode :false
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moveIgnoringBody:false |