131 lines
2.0 KiB
INI
131 lines
2.0 KiB
INI
[core]
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name:unnecessary-rt1
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displayText:浸没工厂
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displayDescription:建造沉浸复原的单位
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class:CustomUnitMetadata
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price:1500
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maxHp:1000
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mass:9000
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#footprint used for collisions with units (left, up, right, down)
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footprint:-1,-1,1,1
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#used for placement, and placement of other buildings
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constructionFootprint:-1,-1,1,3
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techLevel:1
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buildSpeed:0.005
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#availableInDemo: true
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radius:35
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#displayRadius: 25
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isBio:false
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isBuilding:true
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exit_x:0
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exit_y:-16
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overrideAndReplace:unnecessary-rt1
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builtFrom_1_name:builder
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builtFrom_1_pos:1.11111991
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builtFrom_2_name:builderShip
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builtFrom_2_pos:1.11111991
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builtFrom_3_name:combatEngineer
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builtFrom_3_pos:1.11111991
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builtFrom_4_name:experimentalSpider
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builtFrom_4_pos:1.11199111
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builtFrom_5_name:snajxhwixwjwnx-rt1
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builtFrom_5_pos:1.11199111
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canBuild_1_name:setRally
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canBuild_2_name:builder,scout,tank,hoverTank,artillery
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canBuild_2_name:builder,scout,tank,hoverTank,artillery,hovercraft
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canBuild_3_name:missileTank,plasmaTank,heavyTank,combatEngineer,heavyArtillery,heavyHoverTank,laserTank,mammothTank
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builtFrom_3_name:experimentalsSpider
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builtFrom_3_pos:1.5
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[arm_1]
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x:0
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y:-19
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image_end:DOOR.png
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drawOverBody:true
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[arm_2]
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x:-1
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y:0
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image_end:JMJSBACK.png
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drawOverBody:true
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image_end_teamColors:true
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[animation_openDoor]
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onActions: queuedUnits
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onActionsQueuedUnitPlayAt: 0.8
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blendIn: 1s
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blendOut: 4s
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arm1_0: {x:0, y:40}
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#arm1_0ms: {x:0, y:0}
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#arm1_1400ms: {x:10, y:-8}
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[graphics]
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total_frames:1
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image:JMJSBACK.png
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image_back: 浸没陆军工厂.png
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image_wreak:死亡.png
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#scaleImagesTo: 20
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#scaleTurretImagesTo: 9
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#AUTO
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image_shadow:AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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[attack]
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canAttack:false
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canAttackFlyingUnits:false
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canAttackLandUnits:false
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canAttackUnderwaterUnits:false
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maxAttackRange:0
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[movement]
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movementType:BUILDING
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moveSpeed:0
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moveAccelerationSpeed:0.01
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moveDecelerationSpeed:0.01
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maxTurnSpeed:0
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turnAcceleration:0.7
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[ai]
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buildPriority:1
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noneInBaseExtraPriority:1
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noneGlobalExtraPriority:1
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maxEachBase:2 |