231 lines
3.6 KiB
INI
231 lines
3.6 KiB
INI
[core]
|
|
name: scoutMech
|
|
displayText: Survelance Mech
|
|
displayDescription: -Can attack ground and air \n-Can see very far into fog if enabled \n-Can deploy for more fog view range \n-Not effective in direct combat alone
|
|
|
|
displayText_zh: 侦查雷达机械
|
|
displayDescription_zh: -可以攻击地面和空中\n-如果部署了该单位,可以获得更多的迷雾视野,但攻速变长。
|
|
|
|
mass: 8000
|
|
price: 3200
|
|
maxHp: 1800
|
|
|
|
selfRegenRate:0
|
|
|
|
fogOfWarSightRange: 24
|
|
|
|
softCollisionOnAll: 3
|
|
|
|
buildSpeed: 18s
|
|
numBitsOnDeath: 15
|
|
radius: 25
|
|
|
|
transportSlotsNeeded: 3
|
|
|
|
[graphics]
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-body.png
|
|
image_turret: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-body.png
|
|
image_wreak: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-wreak.png
|
|
image_shadow: SHADOW:ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-body.png
|
|
|
|
total_frames: 1
|
|
|
|
teamColorsOnTurret: true
|
|
|
|
|
|
lock_shadow_rotation_with_main_turret: true
|
|
|
|
lock_body_rotation_with_main_turret: false
|
|
|
|
shadowOffsetX: 1
|
|
shadowOffsetY: 1
|
|
|
|
[attack]
|
|
canAttack: true
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: true
|
|
|
|
turretSize: 10
|
|
turretTurnSpeed: 1.5
|
|
|
|
isFixedFiring: false
|
|
|
|
turretMultiTargeting: true
|
|
|
|
maxAttackRange: 200
|
|
shootDelay: 5
|
|
|
|
turretRotateWithBody: false
|
|
[movement]
|
|
movementType: OVER_CLIFF
|
|
|
|
moveSpeed: 0.36
|
|
moveAccelerationSpeed: 0.07
|
|
moveDecelerationSpeed: 0.17
|
|
|
|
maxTurnSpeed: 1.1
|
|
turnAcceleration: 0.5
|
|
|
|
moveSlidingMode :false
|
|
moveIgnoringBody:false
|
|
|
|
reverseSpeedPercentage:1
|
|
|
|
|
|
[turret_body]
|
|
#body
|
|
x: 0
|
|
y: 0
|
|
idleDir:0
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-body.png
|
|
|
|
#invisible: true
|
|
|
|
turnSpeed: 1
|
|
turnSpeedAcceleration: 0.3
|
|
|
|
canShoot: false
|
|
|
|
limitingRange: 220
|
|
[turret_main]
|
|
#cannon spout
|
|
|
|
x: 0.5
|
|
y: 10
|
|
slave: false
|
|
attachedTo: body
|
|
projectile: 1
|
|
invisible: false
|
|
limitingAngle: 80
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-turret.png
|
|
|
|
turnSpeed: 2
|
|
turnSpeedAcceleration: 0.2
|
|
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: false
|
|
idleDir: 0
|
|
|
|
recoilOffset: -2
|
|
recoilOutTime: 5
|
|
recoilReturnTime: 15
|
|
|
|
shoot_sound:cannon_firing
|
|
shoot_sound_vol:0.2
|
|
shoot_flame: small
|
|
shoot_light:#CCFFFFaa
|
|
|
|
delay: 60
|
|
size: 18
|
|
limitingMinRange: 0
|
|
|
|
|
|
[turret_fake]
|
|
#body
|
|
x: 0
|
|
y: 0
|
|
idleDir:0
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-body.png
|
|
attachedTo: body
|
|
|
|
#invisible: true
|
|
|
|
|
|
canShoot: false
|
|
|
|
limitingRange: 0
|
|
|
|
[turret_plat]
|
|
x: 0
|
|
y: 0
|
|
idleDir:0
|
|
idleDirReversing: 0
|
|
|
|
#invisible: true
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-platform.png
|
|
turnSpeed: 2.4
|
|
turnSpeedAcceleration: 10
|
|
|
|
canShoot: false
|
|
|
|
limitingRange: 0
|
|
|
|
[turret_idle]
|
|
|
|
x: 0
|
|
y: 0
|
|
idleSpin: 0.5
|
|
image: ROOT:/assets/oldsungodimg/T2/ScountLeide/scout-mech-scanner.png
|
|
#invisible: true
|
|
canShoot: false
|
|
|
|
limitingRange: 0
|
|
[projectile_1]
|
|
life: 150
|
|
speed: 5
|
|
largeHitEffect: false
|
|
frame: 2
|
|
areaDamage: 90
|
|
areaRadius: 30
|
|
|
|
|
|
lightColor: #ffe92b
|
|
lightSize: 0.6
|
|
|
|
|
|
[leg_1]
|
|
x: -22
|
|
y: 20
|
|
attach_x: -10
|
|
attach_y: 10
|
|
moveSpeed: 1.2
|
|
|
|
rotateSpeed: 8
|
|
|
|
heightSpeed: 1.1
|
|
resetAngle: 1
|
|
|
|
image_leg: ROOT:/assets/oldsungodimg/T2/ScountLeide/leg.png
|
|
image_foot: ROOT:/assets/oldsungodimg/T2/ScountLeide/foot.png
|
|
|
|
holdDisMin: 18
|
|
holdDisMax: 35
|
|
|
|
hardLimit: 50
|
|
|
|
[leg_2]
|
|
x: 22
|
|
y: 20
|
|
attach_x: 10
|
|
attach_y: 10
|
|
copyFrom: 1
|
|
|
|
[leg_3]
|
|
x: -22
|
|
y: -20
|
|
attach_x: -10
|
|
attach_y: -10
|
|
copyFrom: 1
|
|
|
|
[leg_4]
|
|
x: 22
|
|
y: -20
|
|
attach_x: 10
|
|
attach_y: -10
|
|
copyFrom: 1
|
|
|
|
[action_deploy]
|
|
|
|
isVisible: true
|
|
text: Deploy
|
|
text_zh:部署
|
|
convertTo: scoutMechDeployed
|
|
displayType: action
|
|
price: 0
|
|
buildSpeed: 10s
|
|
whenBuilding_cannotMove: true
|
|
whenBuilding_rotateTo: 0
|
|
whenBuilding_rotateTo_orBackwards: true
|
|
#canPlayerCancel: false |