319 lines
5.9 KiB
INI
319 lines
5.9 KiB
INI
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[hiddenAction_死亡]
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autoTriggerOnEvent:destroyed
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showMessageToAllPlayers:Death is our home.The butterfly core of %{self.playername} is destroyed.
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showMessageToAllPlayers_zh:死亡便是我们的归宿。%{self.playerName}的蝴蝶核心被摧毁。
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[core]
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name: 蝴蝶母舰核心
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class: CustomUnitMetadata
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price: 0
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maxHp: 1000
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mass: 90000
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isUnrepairableUnit:true
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displayText: Fairy Ji Butterfly Core
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displayText_zh: 妖姬祭蝶核心
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displayDescription:-The core of the Fairy Ji storm, it is the center of the storm. \n-[BuildUnit]||[CoreUnit]
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displayDescription_zh:-妖姬风暴的阵营核心,它正是风暴的中心。\n-[建筑单位]||[核心单位]
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#availableInDemo: true
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radius: 70
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#displayRadius: 25
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isBio: false
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softCollisionOnAll: 3
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isBuilding: true
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generation_credits: 13
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generation_delay: 40
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canRepairBuildings: true
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canRepairUnits : true
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canReclaimResources: true
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autoRepair: true
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nanoRange: 150
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nanoRepairSpeed: 0.4
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nanoBuildSpeed: 8
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#transportUnitsKillOnDeath: if self.isOverLiquid()
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#transportUnitsHealBy: 1
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[canBuild_1]
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name: reclaim,妖姬陆军基地,妖姬空军基地,裂痕火炮,裂痕机枪,Star-J,妖姬修复装置,Demon-Laser
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pos: 1
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[action_Help]
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price:5000
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text:Wake up the butterfly
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text_zh:唤醒蝴蝶
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description_zh:记忆碎片\n-?:杀了她,我们才能平息这里的叛乱。\n-?:哦,我可爱的公主。真是可悲,你的父亲逃跑了。你的母亲为了你释放了千年力量。\n-?:然而,那又怎样?你依然被我们抓住了。\n-公主:去死吧!\n-?:啊,一声惨叫。\n-公主:我,要,杀尽一切!\n-另一个声音:但我们,不会让你得逞。妖姬公主-圣莲蒂拉。
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description:Memory Pieces\n-?:Kill her, we can quell the rebellion here.\n-?:Oh, my lovely princess. It is sad that your father ran away.Your mother released a thousand years of power for you.\n-?:However, so what?You are still caught by us.\n-Princess: Go to hell!\n-?: Ah, a scream.\n-Princess: I, want, kill everything!\n-Another voice: But we will not let you succeed. The enchanting princess-Sheng lian di la.
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buildSpeed:40s
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convertTo:蝴蝶母舰
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pos:1
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showMessageToPlayer:I vaguely remember that I was...
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showMessageToPlayer_zh:我依稀记得我曾经是......
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ai_isHighPriority:true
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[graphics]
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total_frames: 4
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image: ROOT:/assets/demonjiimg/core/Core.png
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image_wreak: NONE
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image_turret: NONE
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scaleImagesTo: 40
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#scaleTurretImagesTo: 9
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#imageScale: 1.5
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image_shadow: AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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animation_idle_start: 0
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animation_idle_end: 3
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animation_idle_speed: 9
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[attack]
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canAttack: false
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 18
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turretTurnSpeed: 4
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maxAttackRange: 350
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shootDelay: 25
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turretMultiTargeting: true
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[turret_1]
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x: 0
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y: -27
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shoot_sound:plasma_fire
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shoot_sound_vol:0.05
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shoot_flame:small
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shoot_light:#FFccCCEE
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warmup:300
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recoilOffset: -1
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recoilOutTime: 4
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recoilReturnTime: 6
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projectile:2
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#chargeEffectImage: ROOT:/IMGS/Xt.png
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[turret_2]
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x: -39
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y: -21
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warmup:30
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#image:ROOT:/IMGS/DP.png
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#chargeEffectImage: ROOT:/IMGS/Xt.png
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projectile:1
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[turret_3]
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x: 39
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y: -20
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warmup:30
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#chargeEffectImage: ROOT:/IMGS/Xt.png
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#image:ROOT:/IMGS/DP.png
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projectile:1
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[turret_nanoTurret]
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x: 0
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y: 0
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warmup:30
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canShoot: false
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canAttackFlyingUnits: false
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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isMainNanoTurret: true
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invisible:true
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[projectile_1]
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directDamage: 80
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life: 25
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instant: true
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lightingEffect: true
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largeHitEffect: true
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shieldDamageMultiplier: 1
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shieldDefectionMultiplier: 0.1
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buildingDamageMultiplier: 0.5
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explodeEffect:CUSTOM:lightningShock*1, CUSTOM:sparks*3
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explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
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[projectile_2]
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directDamage: 100
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life: 150
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speed: 3.5
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#image: ROOT:/IMGS/VC.png
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lightColor: #FFccCCEE
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lightSize: 0.4
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areaDamage: 300
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areaRadius: 100
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trailEffect:CUSTOM:Fire
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#[projectile_3]
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#directDamage: 100
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#life: 150
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#speed: 3.5
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#image: ROOT:/IMGS/VC.png
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#lightColor: #FFccCCEE
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#lightSize: 0.4
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#image:ROOT:/IMGS/VC.png
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#areaDamage: 300
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#areaRadius: 100
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#trailEffect:CUSTOM:Fire
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[movement]
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movementType: AIR
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moveSpeed: 1.1
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moveAccelerationSpeed: 1
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moveDecelerationSpeed: 1
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landOnGround: true
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maxTurnSpeed: 1
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turnAcceleration: 1
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moveSlidingMode :true
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moveIgnoringBody:true
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moveSlidingDir: 45
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slowDeathFall: true
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[effect_hitLightFlash]
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priority:high
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image: SHARED:light_50.png
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life: 17
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fadeOut: true
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attachedToUnit: false
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color: #63e6e8
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scaleFrom: 1.8
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scaleTo: 1.8
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alpha: 0.6
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drawUnderUnits:false
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[effect_lightningShock]
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life: 60
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xOffsetRelative: 0
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yOffsetRelative: 0
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hOffset: 0
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dirOffset: 0
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dirOffsetRandom:180
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fadeInTime: 0
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fadeOut: false
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attachedToUnit: false
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image: SHARED:lightning_shock.png
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total_frames: 14
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animateFrameStart: 0
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animateFrameStartRandomAdd: 2
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animateFrameEnd: 13
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animateFramePingPong: false
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animateFrameSpeed: 0.5
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animateFrameSpeedRandom: 0.2
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alpha:0.6
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[effect_sparks]
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attachedToUnit: false
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life: 150
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physics: true
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xSpeedRelativeRandom: 1.1
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ySpeedRelativeRandom: 1.1
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hSpeed: 1.5
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image: SHARED:spark.png
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priority: verylow
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[effect_sparks2]
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attachedToUnit: false
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life: 150
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physics: true
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xSpeedRelativeRandom: 0.5
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ySpeedRelativeRandom: 0.5
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hSpeed: 1
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ySpeedRelative:2
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image: SHARED:spark.png
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priority: verylow
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[effect_lightSlowFade]
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image: SHARED:light_50.png
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life: 40
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fadeOut: true
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attachedToUnit: true
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color: #63e6e8
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scaleFrom: 0.3
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scaleTo: 0.2
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alpha: 1.7
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[effect_Fire]
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createWhenZoomedOut: false
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priority:low
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#image: ROOT:/IMGS/Fire1.png
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life:160
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fadeOut: true
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attachedToUnit: false
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color: #63e6e8
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fadeInTime:2
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scaleFrom:1.4
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scaleTo:0
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alpha: 0.1
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drawUnderUnits:true
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ySpeedRelative:-0.5
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atmospheric: true
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[effect_move]
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createWhenZoomedOut: false
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priority:low
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#image: ROOT:/IMGS/Light1.png
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life:160
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fadeOut: true
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attachedToUnit: false
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color: #63e6e8
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fadeInTime:2
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scaleFrom:8
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scaleTo:0
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alpha: 0.2
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drawUnderUnits:true
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ySpeedRelative:0.2
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atmospheric: true
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[ai]
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useAsBuilder: true
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upgradedFrom: 蝴蝶母舰核心 |