228 lines
3.8 KiB
INI
228 lines
3.8 KiB
INI
|
|
[core]
|
|
|
|
|
|
class: CustomUnitMetadata
|
|
mass: 3000
|
|
|
|
name: superHeavyHoverTank
|
|
displayText: Heavy Hovercushion Tank - Prototype
|
|
displayText_zh:重型气垫坦克-原型
|
|
displayDescription: -The crystallization of old sun technology can be moved on water, equipped with machine gun muzzle and two plasma laser cannons at close range. \n-It can be used for anti submarine and air defense, but its attack is weak.shield.
|
|
displayDescription_zh:旧日的科技结晶,可以在水上移动,配有机关枪炮口,近距离还有两门等离子激光炮。\n-可以反潜,防空,但攻击较弱,拥有护盾。
|
|
|
|
maxHp: 400
|
|
|
|
maxShield: 600
|
|
|
|
#builtFrom_1_name: mod=RES=megaFactory
|
|
#builtFrom_1_pos: 0
|
|
buildSpeed: 25s
|
|
techLevel: 2
|
|
price: 3200
|
|
|
|
availableInDemo: false
|
|
|
|
radius: 15
|
|
#displayRadius: 15
|
|
isBio: false
|
|
|
|
[graphics]
|
|
total_frames: 1
|
|
image: SHARED:blank.png
|
|
image_wreak: none
|
|
image_turret: NONE
|
|
#scaleImagesTo:
|
|
teamColorsOnTurret: true
|
|
splastEffect: true
|
|
lock_body_rotation_with_main_turret: false
|
|
|
|
image_shadow: ROOT:/assets/oldsungodimg/T2/SuperHeavyTank/super_heavy_hover_tank_shadow.png
|
|
shadowOffsetX:2
|
|
shadowOffsetY:2
|
|
|
|
[attack]
|
|
turretRotateWithBody: true
|
|
canAttack: true
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: true
|
|
maxAttackRange: 240
|
|
shootDelay: 15
|
|
isFixedFiring: true
|
|
|
|
turretMultiTargeting: true
|
|
|
|
[turret_1]
|
|
invisible: true
|
|
x: -7
|
|
y: 0
|
|
idleDir:0
|
|
projectile: 1
|
|
size: 12
|
|
attachedTo: 0
|
|
|
|
limitingRange: 120
|
|
|
|
shoot_sound:plasma_fire2
|
|
shoot_sound_vol:0.3
|
|
shoot_flame:NONE
|
|
shoot_light: #ffff0000
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: false
|
|
recoilOffset: -1.5
|
|
recoilOutTime: 4
|
|
recoilReturnTime: 10
|
|
|
|
[turret_2]
|
|
invisible: true
|
|
x: 7
|
|
y: 0
|
|
idleDir:0
|
|
projectile: 1
|
|
size: 12
|
|
copyFrom: 1
|
|
linkDelayWithTurret: 1
|
|
warmup: 12
|
|
attachedTo: 0
|
|
slave: true
|
|
|
|
[turret_3]
|
|
#torpedo
|
|
invisible: true
|
|
x: 0
|
|
y: 0
|
|
idleDir:0
|
|
canAttackFlyingUnits: false
|
|
canAttackLandUnits: false
|
|
canAttackUnderwaterUnits: true
|
|
canAttackCondition: if self.overwater
|
|
projectile: 2
|
|
size: 1
|
|
turnSpeed: 15
|
|
delay: 120
|
|
|
|
[turret_4]
|
|
#
|
|
image: SHARED:experimental_tank_turret3.png
|
|
x:0
|
|
y:10
|
|
|
|
size: 15
|
|
|
|
canAttack: true
|
|
canAttackUnderwaterUnits: false
|
|
canAttackFlyingUnits: false
|
|
|
|
attachedTo: 0
|
|
slave: true
|
|
|
|
recoilOffset: -2.5
|
|
recoilOutTime: 3
|
|
recoilReturnTime: 15
|
|
|
|
delay: 0.22s
|
|
turnSpeed: 0
|
|
|
|
projectile: 3
|
|
|
|
shoot_sound: ROOT:/sound/machine_firing1.wav
|
|
shoot_sound_vol: 0.3
|
|
shoot_flame: small
|
|
shoot_light:#FFCCEEEE
|
|
|
|
[turret_0]
|
|
#turret base body (turret must be on last slot)
|
|
x:0
|
|
y:0
|
|
|
|
canAttack: false
|
|
turnSpeed: 4
|
|
turnSpeedAcceleration:0.2
|
|
|
|
#recoilOffset: -1.5
|
|
#recoilOutTime: 4
|
|
#recoilReturnTime: 10
|
|
|
|
image: ROOT:/assets/oldsungodimg/T2/SuperHeavyTank/super_heavy_hover_tank.png
|
|
|
|
[projectile_1]
|
|
|
|
#=== for the beam effect ===
|
|
life: 15
|
|
|
|
instant:true
|
|
instantReuseLast: true
|
|
instantReuseLast_alsoChangeTurretAim: true
|
|
moveWithParent: true
|
|
|
|
beamImage: SHARED:beam3.png
|
|
beamImageEnd: SHARED:beam1_end.png
|
|
beamImageStart: SHARED:beam1_start.png
|
|
#beamImageOffsetRate: 1.5
|
|
beamImageOffsetRate: 2
|
|
|
|
explodeEffect: NONE
|
|
explodeEffectOnShield: NONE
|
|
|
|
shieldDamageMultiplier: 0.75
|
|
|
|
sweepOffsetFromTargetRadius:0.4
|
|
#sweepOffset: x
|
|
sweepSpeed:10
|
|
|
|
#=== others ===
|
|
|
|
directDamage: 45
|
|
|
|
#color: #aa6284b8
|
|
#color: #dd99bcf2
|
|
color: #ff0000
|
|
|
|
teamColorRatio_sourceRatio:0.8
|
|
|
|
teamColorRatio:0.5
|
|
|
|
#laserEffect: true
|
|
|
|
[projectile_2]
|
|
#torpedo
|
|
directDamage: 10
|
|
life: 250
|
|
speed: 0.6
|
|
targetSpeed: 1.3
|
|
largeHitEffect: true
|
|
drawSize: 1
|
|
color: #1E1E96
|
|
trailEffect: true
|
|
|
|
[projectile_3]
|
|
#heavy guns
|
|
directDamage:6
|
|
life:210
|
|
speed: 13
|
|
largeHitEffect: false
|
|
drawSize: 0.9
|
|
color: #f1f1f1
|
|
frame: 8
|
|
|
|
[movement]
|
|
movementType: HOVER
|
|
moveSpeed: 0.76
|
|
moveAccelerationSpeed: 0.019
|
|
moveDecelerationSpeed: 0.028
|
|
targetHeight: 4
|
|
targetHeightDrift: 1.5
|
|
maxTurnSpeed: 2.5
|
|
reverseSpeedPercentage:0
|
|
|
|
turnAcceleration: 0.2
|
|
|
|
moveSlidingMode :true
|
|
moveIgnoringBody:true
|
|
moveSlidingDir: 181
|
|
|
|
|
|
|