165 lines
2.4 KiB
INI
165 lines
2.4 KiB
INI
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[core]
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name: 核子战机
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class: CustomUnitMetadata
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price: 4500
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maxHp: 1000
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mass: 10000
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techLevel: 2
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buildSpeed: 27s
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availableInDemo: false
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radius: 20
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#displayRadius: 15
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isBio: false
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#softCollisionOnAll: 3
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softCollisionOnAll: 24
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selfRegenRate:0.02
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displayText: Nuke-AIR
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displayDescription: -Launch high damage shells, slow movement, only on the ground.\n-[Main Battle: Land]
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displayText_zh: 核子战机
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displayDescription_zh: -发射高伤害炮弹,攻击前摇长,移速适中,只能对地。\n-[主战:地面]
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energyMax: 12
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energyRegen: 0.008
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[graphics]
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total_frames: 1
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image: ROOT:/assets/magicdragonimg/nukefight/核子战机.png
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image_wreak: ROOT:/assets/magicdragonimg/nukefight/核子战机_dead.png
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image_turret: NONE
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#scaleImagesTo: 20
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#scaleTurretImagesTo: 9
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image_shadow: AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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lock_body_rotation_with_main_turret: true
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[attack]
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turretRotateWithBody: false
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canAttack: true
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 10
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turretTurnSpeed: 4
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maxAttackRange: 320
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shootDelay: 6s
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#isFixedFiring: true
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[turret_1]
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#missile
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invisible: true
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x: -20
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y: 0
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idleDir:0
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shoot_sound:missile_fire
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shoot_sound_vol:0.1
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shoot_light:#FFEECCCC
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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projectile: 1
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size: 17
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delay: 6s
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energyUsage: 6
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[turret_2]
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#missile
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invisible: true
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x: 20
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y: 0
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idleDir:0
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shoot_sound:missile_fire
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shoot_sound_vol:0.1
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shoot_light:#FFEECCCC
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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projectile: 1
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size: 17
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delay: 6s
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energyUsage: 6
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[projectile_1]
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#missile
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directDamage: 1
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areaDamage: 0
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areaRadius: 0
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life: 100
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speed: -8
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targetSpeed:8
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trailEffect: true
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largeHitEffect: true
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#ballistic: true
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#ballistic_delaymove_height:0
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#ballistic_height: 10
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frame: 10
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drawSize: 1
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autoTargetingOnDeadTarget: false
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spawnProjectilesOnEndOfLife:torpedoLocked(offsetDir=80),torpedoLocked(offsetDir=-80)
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[projectile_torpedoLocked]
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@copyFromSection: projectile_1
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life: 600
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speed:-5
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turnSpeed:6
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spawnProjectilesOnEndOfLife: NONE
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directDamage:350
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frame:10
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wobbleAmplitude: 2.4
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wobbleFrequency: 1s
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[movement]
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movementType: AIR
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moveSpeed: 0.75
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moveAccelerationSpeed: 0.3
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moveDecelerationSpeed: 0.3
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landOnGround: false
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maxTurnSpeed: 3.6
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turnAcceleration: 0.5
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moveSlidingMode :true
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moveIgnoringBody:true
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moveSlidingDir: 181
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slowDeathFall: true |