StarRiver-EndlessJourney-RW.../code/warning/年兽军队/6-10波/阿尔法X战舰/AlphaX.ini
2023-01-30 12:48:08 +08:00

245 lines
2.8 KiB
INI

[core]
name: 阿尔法剿灭
class: CustomUnitMetadata
price: 64000
maxHp: 1200
mass: 3000
displayText: Alpha-X
displayDescription: -The latest fighter plane of the Demon Ji Air Force Base\n-Can transport units with up to 25 spaces\n-With four machine guns\n-In addition, there is a self-repair device
displayText_zh: 阿尔法X战机
displayDescription_zh: -妖姬空军基地最新战机\n-可以运输最多25空间的单位\n-搭配四个机关枪\n-另外,还有自我修复装置
techLevel:3
buildSpeed: 60s
availableInDemo: true
radius: 15
displayRadius: 9
softCollisionOnAll: 24
maxTransportingUnits: 25
isBio: false
[graphics]
total_frames: 1
image: AlphaX.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
turretRotateWithBody: false
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 4
#turretTurnSpeed: 2
aimOffsetSpread:0.4
maxAttackRange: 240
shootDelay: 1.6s
isFixedFiring: false
[turret_1]
invisible: true
x: 20
y: -5
idleDir:0
projectile: 1
turnSpeed: 15
turnSpeedAcceleration: 15
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[turret_2]
invisible: true
x: -20
y: -5
idleDir:0
projectile: 1
turnSpeed: 15
turnSpeedAcceleration: 15
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[turret_3]
invisible: true
x: 15
y: -5
idleDir:0
projectile: 1
turnSpeed: 15
turnSpeedAcceleration: 15
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[turret_4]
invisible: true
x: -15
y: -5
idleDir:0
projectile: 1
turnSpeed: 15
turnSpeedAcceleration: 15
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[arm_1]
x:20
y:0
image_end:WL.png
drawOverBody: true
spinRate:30
[arm_2]
x:-20
y:0
image_end:WL.png
drawOverBody: true
spinRate:30
[projectile_1]
#targetGround: true
directDamage: 50
life: 2400
speed: 8
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
#frame: 2
frame: 7
drawSize: 1.5
color: #00ffff
#areaDamage: 40
#areaRadius: 35
largeHitEffect:true
lightColor: #EEEEEE
targetGroundSpread: 10
initialUnguidedSpeedHeight: 1.2
gravity:0.18
lightCastOnGround: true
[movement]
movementType: AIR
targetHeight: 20
targetHeightDrift: 2
reverseSpeedPercentage: 0.1
moveSpeed: 1.8
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.06
maxTurnSpeed: 6
turnAcceleration: 0.4
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
landOnGround: true