StarRiver-EndlessJourney-RW.../code/public/turrets/turret_t2_gun.ini

95 lines
1.3 KiB
INI

[core]
name: c_turret_t2_gunX
copyFrom: turret_common_land.ini
displayLocaleKey: turretT2
overrideAndReplace: turretT2
price: 1500
maxHp: 1100
techLevel: 2
buildSpeed: 0.0008
[action_upgrade_gunT3]
convertTo: c_turret_t3_gunX
price: 11000
text: i:gui.actions.upgradeToGunT3
description: -Extra attack damage, and range.\n-Large amount of HP\n-Self repair
displayType: Upgrade
buildSpeed: 0.0003
#isLocked:true
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF
[graphics]
total_frames: 1
image: turret_base2.png
image_wreak: turret_base_dead.png
image_turret: turret_top_l2.png
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 22
turretTurnSpeed: 6
maxAttackRange: 250
shootDelay: 20
[turret_1]
x: 0
y: 6
barrelX: -3
barrelOffsetX_onOddShots: 6
shoot_sound:firing3
shoot_sound_vol:0.3
shoot_flame:small
shoot_light:#FFEECCCC
#idleSpin: 0.8
recoilOffset: -0.5
recoilOutTime: 6
recoilReturnTime: 12
idleSweepAngle:20
idleSweepDelay:120
idleSweepSpeed:0.2
[projectile_1]
directDamage: 60
life: 60
speed: 6
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 5
#areaDamage: 40
#areaRadius: 35