StarRiver-EndlessJourney-RW.../code/oldsungod/重型轰炸机/HeavyB.ini
LingASDJ 382191a11e 旧日T2初版提交
特别感谢DC的帮忙,以及卡姐和大老鼠的数据平衡
2022-12-20 22:48:31 +08:00

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[core]
name: Heavyb
altNames: Heavy Bomber
displayText: Heavy Bomber
displayDescription: -A Bomber, but heavier and faster \n -Expensive \n -Effective Against land units and Buildings \n 1x Drone Turret for Air defense.
displayText_zh: 重型轰炸机
displayDescription_zh:-重型导弹但移速缓慢\n-高范围AOE伤害对空对地。
price: 12000
mass: 8000
class: CustomUnitMetadata
techLevel: 2
buildSpeed: 65s
radius: 30
displayRadius:30
maxHp: 7000
softCollisionOnAll: 30
energyMax: 3
energyRegen: 0.00182
energyStartingPercentage: 1
energyNeedsToRechargeToFull: true
numBitsOnDeath: 60
explodeTypeOnDeath: largeUnit
[graphics]
image: ROOT:/assets/oldsungodimg/T2/HeavyBomber/Heavy_Bomber.png
image_shadow: AUTO
total_frames: 1
image_wreak: ROOT:/assets/oldsungodimg/T2/HeavyBomber/Heavy_is_Dead.png
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
attackMovement:bomber
maxAttackRange: 300
[turret_1]
#bomber
invisible: true
x: 0
y: 0
idleDir:0
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
limitingRange: 100
delay:1.5s
warmup:1.5s
projectile: 2
size: 1.1
turnSpeed: 20
energyUsage: 1
[projectile_2]
life: 250
speed: 0.3
targetSpeed: 1.7
drawSize: 1
color: #000000
trailEffect: false
largeHitEffect: true
targetGround: true
areaDamage: 750
areaRadius: 120
deflectionPower: 3
[turret_2]
x:0
y:14
canShoot: true
image: ROOT:/assets/oldsungodimg/T2/HeavyBomber/Drone_Turret.png
shoot_flame: smoke
projectile: 1
canAttackLandUnits: false
idleDir: 180
delay:19
limitingMinRange: 80
shoot_sound: gun_fire
shoot_sound_vol: 0.3
turnSpeed: 6
turnSpeedAcceleration: 1
aimOffsetSpread: 0.5
[projectile_1]
life: 500
directDamage: 20
speed: 12
image: ROOT:/assets/oldsungodimg/T2/HeavyBomber/Twin_Bullets.png
lightColor: #fff200
lightSize: 0.3
trailEffect: true
trailEffectRate: 3
[movement]
movementType: AIR
moveSpeed: 0.8
moveAccelerationSpeed: 0.005
moveDecelerationSpeed: 0.01
reverseSpeedPercentage: 0
landOnGround: OnlyIdle
maxTurnSpeed: 3
turnAcceleration: 0.01
slowDeathFall: true
targetHeight: 35
[ai]
noneInBaseExtraPriority: 0.4