StarRiver-EndlessJourney-RW.../code/oldsungod/序列火焰坦克/igniter_tank.ini
2023-02-20 21:44:34 +08:00

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[core]
class: CustomUnitMetadata
mass: 1000
name: Igniter
displayText: Igniter Tank
displayText_zh:极火坦克
displayDescription: -Large health\n-Self repair\n-Attacks ground only,Cause range damage.
displayDescription_zh:-拥有自我修复能力\n只能攻击地面造成AOE伤害。
maxHp: 1600
selfRegenRate: 0.1
buildSpeed: 20s
techLevel: 1
price: 3600
softCollisionOnAll: 2
radius: 18
isBio: false
[graphics]
total_frames: 2
image: ROOT:/assets/oldsungodimg/T2/IgniterTank/igniter_tank2.png
image_wreak: ROOT:/assets/oldsungodimg/T2/IgniterTank/igniter_dead.png
image_turret: ROOT:/assets/oldsungodimg/T2/IgniterTank/turret_flamethrower.png
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
dustEffect: true
teamColorsOnTurret: true
animation_moving_start: 0
animation_moving_end: 1
animation_moving_speed: 2.33
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretTurnSpeed: 2
turretSize: 21
maxAttackRange: 175
shootDelay: 3s
aimOffsetSpread: 1.3
[turret_1]
x: 0
y: 0
turnSpeedAcceleration: 0.1
canAttack: true
projectile: 1
shoot_sound: tank_firing
shoot_sound_vol: 0.5
shoot_flame: small
shoot_light: #FFEECCCC
recoilOffset: -1.5
recoilOutTime: 3
recoilReturnTime: 12
limitingMinRange: 80
[turret_2]
x: 0
y: 0
invisible: true
copyFrom: 1
linkDelayWithTurret: 1
attachedTo: 1
slave: true
#warmup: 10
[turret_3]
x: 0
y: 0
invisible: true
copyFrom: 1
linkDelayWithTurret: 1
attachedTo: 1
slave: true
#warmup: 20
[turret_4]
x: 0
y: 0
invisible: true
copyFrom: 1
linkDelayWithTurret: 1
attachedTo: 1
slave: true
#warmup: 30
[turret_5]
x: 0
y: 0
invisible: true
copyFrom: 1
linkDelayWithTurret: 1
attachedTo: 1
slave: true
#warmup: 40
[turret_6]
x: 0
y: 0
invisible: true
copyFrom: 1
linkDelayWithTurret: 1
attachedTo: 1
slave: true
#warmup: 50
[turret_7]
#minrange guide
x: 0
y: 0
invisible: true
showRangeUIGuide: true
canAttack: false
limitingRange: 60
[projectile_1]
directDamage: 50
life: 250
speed: 4
flameWeapon: true
trailEffect: true
frame: 3
drawType: 3
lightColor: #f1ff77
deflectionPower: -1
targetGroundSpread: 180
buildingDamageMultiplier: 2
[movement]
movementType: LAND
moveSpeed: 0.8
moveAccelerationSpeed: 0.145
moveDecelerationSpeed: 0.234
reverseSpeedPercentage: 1
maxTurnSpeed: 1.4
turnAcceleration: 0.103