StarRiver-EndlessJourney-RW.../code/magicdragon/离子聚合炮坦克/离子坦克.ini
2023-01-05 11:55:33 +08:00

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[core]
name: 离子坦克
class: CustomUnitMetadata
price: 5000
maxHp: 2800
mass: 4000
armour:20
techLevel: 2
fogOfWarSightRange: 20
buildSpeed: 45s
availableInDemo: false
radius: 30
displayRadius: 30
isBio: false
displayText:Plasma-EMP-Tank
displayDescription:Fully armed,immune to partial low damage, slow movement speed. \n-[except for laser weapons]\n-Launches an ion shell every 3 seconds to cause large-scale AOE damage, air vs land.
displayText_zh:离子聚合炮坦克
displayDescription_zh:全副武装,免疫部分低额伤害,移速缓慢。\n-[激光武器除外]\n-每3秒发射一颗离子炮弹造成大规模AOE伤害对空对地。
[graphics]
total_frames: 1
image: ROOT:/assets/magicdragonimg/plasmatank/离子坦克.png
image_wreak: NONE
image_turret: ROOT:/assets/magicdragonimg/plasmatank/离子坦克的炮.png
# scaleImagesTo: 45
# scaleTurretImagesTo: 35
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
dustEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
maxAttackRange: 280
shootDelay: 3s
[turret_1]
#main turret
x: 0
y: 2
canShoot: false
shouldResetTurret: true
idleSpin: 0
size:60
recoilOffset: -3
recoilOutTime: 5
recoilReturnTime: 7
[turret_2]
#left missile pod
x: 0
y: 0
attachedTo: 1
slave: true
invisible: true
delay: 3s
shoot_sound:missile_fire
shoot_sound_vol:0.2
shoot_flame:shockwave
shoot_light:#FFccCCEE
size:60
[projectile_1]
directDamage:50
life: 9999
speed: 0.3
targetSpeed: 5
trailEffect: true
largeHitEffect: true
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 20
drawSize: 1
areaDamage: 175
areaRadius: 100
image: ROOT:/assets/magicdragonimg/plasmatank/离子.png
autoTargetingOnDeadTarget: true
[movement]
movementType: LAND
moveSpeed: 0.6
moveAccelerationSpeed: 0.06
moveDecelerationSpeed: 0.17
maxTurnSpeed: 2.1
turnAcceleration: 0.5
moveSlidingMode :false
moveIgnoringBody:false